About: Mad Mage   Sponge Permalink

An Entity of Type : dbkwik:resource/6_E3Vm7U5aYPXO61bTJKrA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

__NOEDITSECTION__ __NOWYSIWYG__

AttributesValues
rdf:type
rdfs:label
  • Mad Mage
rdfs:comment
  • __NOEDITSECTION__ __NOWYSIWYG__
dcterms:subject
isarenaboss
  • no
walksaround
  • None
implemented
  • 9(xsd:double)
creatureclass
  • Humans
senseinvis
  • ?
paraimmune
  • ?
fireDmgMod
  • 0(xsd:integer)
convince
  • --
deathDmgMod
  • 100(xsd:integer)
iceDmgMod
  • 100(xsd:integer)
behaviour
  • His attacks are a bit similar to a Fire Elemental's and Thornfire Wolf's, but a bit stronger.
walksthrough
  • Fire, Energy, Poison
Summon
  • --
actualname
  • mad mage
hpDrainDmgMod
  • 100(xsd:integer)
holyDmgMod
  • 100(xsd:integer)
energyDmgMod
  • 0.0
physicalDmgMod
  • 120(xsd:integer)
MaxDmg
  • 400(xsd:integer)
earthDmgMod
  • 100(xsd:integer)
pushable
  • no
pushobjects
  • yes
isboss
  • yes
drownDmgMod
  • 100(xsd:integer)
illusionable
  • no
primarytype
  • Sorcerers
dbkwik:maple-story...iPageUsesTemplate
dbkwik:maplestory/...iPageUsesTemplate
dbkwik:tibia/prope...iPageUsesTemplate
Article
  • a
Name
  • Mad Mage
Abilities
  • Melee , Fire Missile Mana Drain Shoots Fire Bomb, summons 1+ Golden Servant, Rage of the Skies
Exp
  • 1800(xsd:integer)
History
  • After the first part of the 2013 Summer Update the World Change called Their Master's Voice was revised multiple times. Because the scripting of the Mad Mage became complicated which led to bugs, CIP decided to remove the Mad Mage from Tibia for some time, to reprogram the scripting of the Mad Mage correctly. See Mirades comment on the news. The roleplaying consequence of this issue was the implementation of the Sane Mage, the sane version of the Mad Mage. During this time, Guide NPCs would say "The strange tower with the servants on Edron currently seems to be completely impassable because of a severe slime outbreak." instead of their usual answer, when asked about Master's Voice.
plural
  • mad mages
Notes
  • He is Lloyd's brother.
HP
  • 2500(xsd:integer)
Location
  • Edron, south-east of Telas' house.
Strategy
  • Paladins: This creature is weak against physical damage so Assassin Stars combined with the Sharpshooter spell should defeat him fairly rapidly.
  • Mages: Should use Sudden Death runes. If you are a Druid, you may use Eternal Winter to deal a lot of damage.
  • Treat him like a weak Infernalist. Also, he strongly targets lower level players. However, in some worlds it's hard to deal the most damage because a lot of players are waiting for him during the last waves of attacks.
  • Knights: Like paladins, it's recommended to use strong physical spells such as a combination of Blood Rage and Fierce Berserk.
  • However, if you are alone with the Mage and you won't waste supplies, you may attack him like a common creature.
abstract
  • __NOEDITSECTION__ __NOWYSIWYG__
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