About: Blob/gameplay   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Blobs's attacks are very similar to those of The Executioner. * Slam - The Blob slams its anchor in a downward motion, sending the player into the dying status. * Swing - The Blob swings its anchor towards the player. If hit, the player instantly goes to the dying status. * Acid Blood - When the massive growth on its back is shot, it will release a stream of acid, stunning players who are near and doing minor to high damage (depending on the difficulty mode). * Grab - The Blob will grab the player off the ground. There is no dodging prompt for this attack. If grabbed, the player has a small time frame of rescue. If not reached, the Guardian will thrust its anchor in an upward motion, impaling the player and resulting in instant death. The grab animation is slightly faster

AttributesValues
rdfs:label
  • Blob/gameplay
rdfs:comment
  • The Blobs's attacks are very similar to those of The Executioner. * Slam - The Blob slams its anchor in a downward motion, sending the player into the dying status. * Swing - The Blob swings its anchor towards the player. If hit, the player instantly goes to the dying status. * Acid Blood - When the massive growth on its back is shot, it will release a stream of acid, stunning players who are near and doing minor to high damage (depending on the difficulty mode). * Grab - The Blob will grab the player off the ground. There is no dodging prompt for this attack. If grabbed, the player has a small time frame of rescue. If not reached, the Guardian will thrust its anchor in an upward motion, impaling the player and resulting in instant death. The grab animation is slightly faster
dcterms:subject
dbkwik:resident-ev...iPageUsesTemplate
dbkwik:residentevi...iPageUsesTemplate
abstract
  • The Blobs's attacks are very similar to those of The Executioner. * Slam - The Blob slams its anchor in a downward motion, sending the player into the dying status. * Swing - The Blob swings its anchor towards the player. If hit, the player instantly goes to the dying status. * Acid Blood - When the massive growth on its back is shot, it will release a stream of acid, stunning players who are near and doing minor to high damage (depending on the difficulty mode). * Grab - The Blob will grab the player off the ground. There is no dodging prompt for this attack. If grabbed, the player has a small time frame of rescue. If not reached, the Guardian will thrust its anchor in an upward motion, impaling the player and resulting in instant death. The grab animation is slightly faster than the Executioner's.
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software