About: Hunter Ing   Sponge Permalink

An Entity of Type : dbkwik:resource/6_E3Vm7U5aYPXO61bTJKrA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Hunter Ing are very different in physiology from Warrior Ing, in that they have only four tentacles which intertwine in a mass of black wires around a glowing sphere composed of red particles, which is the main body and/or eye. They are capable of phasing in and out of the current timespace, making them unable to be hurt or locked onto until they return to normal. When they possess a light creature, as well as increasing their strength and durability, they also grant it this ability to phase in and out of the local timespace, vastly increasing the creature's threat level. The Hunter Ing do not move fast, but can be quite devastating when they attack.

AttributesValues
rdf:type
rdfs:label
  • Hunter Ing
rdfs:comment
  • Hunter Ing are very different in physiology from Warrior Ing, in that they have only four tentacles which intertwine in a mass of black wires around a glowing sphere composed of red particles, which is the main body and/or eye. They are capable of phasing in and out of the current timespace, making them unable to be hurt or locked onto until they return to normal. When they possess a light creature, as well as increasing their strength and durability, they also grant it this ability to phase in and out of the local timespace, vastly increasing the creature's threat level. The Hunter Ing do not move fast, but can be quite devastating when they attack.
  • Hunter Ing are very powerful and dangerous Ing soldiers that appear when the Ing are severely threatened by invaders. They are prized by the Ing superiors, gifted with the privilege to possess powerful beings like the Pirate Commando. They are known to hunt Nightbarbs who travel in packs to scare them off.
dcterms:subject
sapience
  • Sapient
dbkwik:aliens/prop...iPageUsesTemplate
dbkwik:metroid/pro...iPageUsesTemplate
Games
  • Metroid Prime 2: Echoes
Game
Name
  • Hunter Ing
Text
  • The Hunter Ing patrol the lands of Dark Aether in search of the Horde's enemies. They can render their bodies intangible, allowing them to ambush their targets with ease. Hunter Ing can generate long, deadly tentacles, which they use with great effect in battle. Cunning and relentless, the Hunter Ing will seize their prey or die.
Caption
  • Samus Aran faces a Hunter Ing.
Weakness
  • Light Beam, non charged Beams, Screw Attack.
Height
  • Unknown
temp
  • Elite warriors of the Ing Horde. Phasing shapeshifter. Deadly in close combat. Dislikes bright light.
  • Morphology: Hunter Ing
Universe
Homeworld
Attacks
  • Tentacles
Diet
  • Carnivorous
World
Location
  • Dark Torvus and Sky Temple Grounds.
abstract
  • Hunter Ing are very powerful and dangerous Ing soldiers that appear when the Ing are severely threatened by invaders. They are prized by the Ing superiors, gifted with the privilege to possess powerful beings like the Pirate Commando. Hunter Ing look like a mass of wiry tentacles, with the base ends wrapped around its shining core and the other ends used to strike enemies. Its main defense is its ability to become intangible, switching into a ghostly form at the split second before an attack hits it. When in this form, it is virtually invulnerable, as any attack will simply pass through it. Its other attacks include stabbing with its tentacles and attempting to possess its enemy in a similar manner to the Warrior Ing. They are known to hunt Nightbarbs who travel in packs to scare them off.
  • Hunter Ing are very different in physiology from Warrior Ing, in that they have only four tentacles which intertwine in a mass of black wires around a glowing sphere composed of red particles, which is the main body and/or eye. They are capable of phasing in and out of the current timespace, making them unable to be hurt or locked onto until they return to normal. When they possess a light creature, as well as increasing their strength and durability, they also grant it this ability to phase in and out of the local timespace, vastly increasing the creature's threat level. The Hunter Ing do not move fast, but can be quite devastating when they attack. Hunter Ing are ranked very highly among the other Ing. Among members of the Ing Horde, only Hunter Ing are allowed to assume possession of the Pirate Commandos, and even then competition is fierce. Their main diet seems to be the Nightbarbs inhabiting Dark Aether. Hunter Ing cannot use energy-based attacks like Warrior Ing, but instead whip at enemies with their tentacles from long distances and shift in and out of the current timespace, attacking enemies from another dimension. When they are intangible, they can lunge themselves at Samus, entering her body and temporarily paralysing her as well as scrambling the visor before exiting her (these are likely failed attempts at darkling possession). In this form, they can be tracked with the Dark Visor, but are quite difficult to lock on to due to their constant movement and teleportation out of the local timespace. The easiest way to defeat them before getting the Annihilator Beam is to fire normal shots at them; they will turn intangible if Samus fires a charged shot. Other effective ways to kill them include supercharging a nearby Light Crystal or Beacon to attract and incinerate them or using the Sonic Boom - a Hunter Ing can be eliminated with one successful shot. The Screw Attack can also be used. Hunter Ing can be found predominantly in the Dark Torvus Bog and Sky Temple Grounds, though some can also be seen in the Dark Agon Wastes and Ing Hive.
is enemies/wildlife of
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