Not to be confused with Worms 3. Worms 3D is an artillery game developed by Team17, most notable for being the first in the Worms franchise to feature 3D gameplay. It features many new weapons as well as old, with some of them having completely new operating methods to suit the new 3D environment. Like previous games in the series, natural factors such as wind and water still affect the gameplay, though the most notable returning feature is the completely destructible landscape, which gives several different and unique strategies. In Worms 3D, levels typically consist of one or several islands, with varying sizes.
Attributes | Values |
---|
rdf:type
| |
rdfs:label
| |
rdfs:comment
| - Not to be confused with Worms 3. Worms 3D is an artillery game developed by Team17, most notable for being the first in the Worms franchise to feature 3D gameplay. It features many new weapons as well as old, with some of them having completely new operating methods to suit the new 3D environment. Like previous games in the series, natural factors such as wind and water still affect the gameplay, though the most notable returning feature is the completely destructible landscape, which gives several different and unique strategies. In Worms 3D, levels typically consist of one or several islands, with varying sizes.
|
sameAs
| |
dcterms:subject
| |
foaf:homepage
| |
Platforms
| - GameCube, Mac OS X, PlayStation 2, Microsoft Windows, Xbox
|
Name
| |
Genre
| - Turn-based strategy, artillery
|
dbkwik:worms/prope...iPageUsesTemplate
| |
Developer
| |
Rating
| - OFLC: G8+
- PEGI: 3+
- ESRB: T
|
Publisher
| - Sega, Acclaim Entertainment Feral Interactive
|
release-date
| |
abstract
| - Not to be confused with Worms 3. Worms 3D is an artillery game developed by Team17, most notable for being the first in the Worms franchise to feature 3D gameplay. It features many new weapons as well as old, with some of them having completely new operating methods to suit the new 3D environment. Like previous games in the series, natural factors such as wind and water still affect the gameplay, though the most notable returning feature is the completely destructible landscape, which gives several different and unique strategies. In Worms 3D, levels typically consist of one or several islands, with varying sizes. The game was announced by Team17 in 2002 as Worms 3, featuring a different logo and initially announced to be published by Activision. In 2003 the name changed to Worms 3D and Activision were dropped as the publisher. It was later announced that Sega would be publishing the game in European territories. The game's original name has now been used for the latest iOS Worms game, Worms 3.
|
is in
of | |