Race: undead Alignment: chaotic evil Armor class: 18 Hit points: 78 Attack bonus: +11/+6 Damage: 2d6+4 bludgeoning damage (criticals: 20/x2) Hit dice (level): 12 Spellcasting: cleric 6 Challenge rating: 10 Size: medium Trained skills:(‡) concentration (6), heal (5), hide (8), listen (13), move silently (8), spellcraft (1), spot (13) Feats: alertness, armor proficiency (heavy), armor proficiency (light), armor proficiency (medium), combat casting, darkvision, shield proficiency, toughness, turn undead, weapon proficiency (creature)
Attributes | Values |
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rdfs:label
| - Greater Mummy
- Greater mummy
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rdfs:comment
| - Race: undead Alignment: chaotic evil Armor class: 18 Hit points: 78 Attack bonus: +11/+6 Damage: 2d6+4 bludgeoning damage (criticals: 20/x2) Hit dice (level): 12 Spellcasting: cleric 6 Challenge rating: 10 Size: medium Trained skills:(‡) concentration (6), heal (5), hide (8), listen (13), move silently (8), spellcraft (1), spot (13) Feats: alertness, armor proficiency (heavy), armor proficiency (light), armor proficiency (medium), combat casting, darkvision, shield proficiency, toughness, turn undead, weapon proficiency (creature)
- The sprite number for the greater mummy is 219, with a color modifier of 5.
- Greater mummy is a monster in ADOM. They represent an upgraded version of mummies but do not add any special powers. Their attacks may induce sickness. They are able to see through invisibility (somewhat uncommon among undead monsters). Greater mummies are vulnerable to fire-based attacks and also can easily be dispatched using undead slaying melee and missile weapons. Blessed weapons deal 1.5x damage to greater mummies (standard for all undead).
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sameAs
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Level
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Alignment
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dcterms:subject
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Unique
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Corpse
| - Mummies never drop corpses — just their clothes.
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Cooking
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Will
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Fort
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bow
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Reflex
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Mana
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DEX
| - 10(xsd:integer)
- 18(xsd:integer)
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MagicRes
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feats
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IsHostile
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Tactics
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Monster Memory
| - These undead creatures are not remnants of a mere being who could afford the proper burial ceremony, but were passed on with additional herbs and sacrifices which grant them greater strength in their current form. While they are still shrouded in their old, dry clothes, they have greater physical power and speed than the mundane mummy.
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KPL
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Mag
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SeeInvis
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str
| - 19(xsd:integer)
- 72(xsd:integer)
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SeeInDark
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CHA
| - 15(xsd:integer)
- 16(xsd:integer)
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Resistances
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Sprite
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Evasion
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resref
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Wis
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slashimmune
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pierceimmune
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dbkwik:ancardia/pr...iPageUsesTemplate
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dbkwik:diablo/prop...iPageUsesTemplate
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Special
| - *Sickening melee attack
*Vulnerable to fire
*Often shrugs off bolts and other resistible magic
*Undead abilities
**Cannot be sacrificed
**Immune to death rays, stunning, blindness, confusion, paralysis, and poison
**Immune to telepathic mindcraft
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AB
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Fishing
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Skills
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Speed
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Per
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DR
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Name
| - Greater mummy
- greater mummy
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rnerve
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rlightning
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rchaos
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rnether
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rfire
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rmagic
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rmind
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rdarkness
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rsound
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rpoison
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rcold
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spellcasting
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electricimmune
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dbkwik:elona/prope...iPageUsesTemplate
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dbkwik:nwn/property/wikiPageUsesTemplate
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con
| - 10(xsd:integer)
- 63(xsd:integer)
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cr
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HD
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faith
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Class
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AC
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Description
| - Greater mummy is a monster in ADOM. They represent an upgraded version of mummies but do not add any special powers. Their attacks may induce sickness. They are able to see through invisibility .
Greater mummies are vulnerable to fire-based attacks and also can easily be dispatched using undead slaying melee and missile weapons. Blessed weapons deal 1.5x damage to greater mummies .
Greater mummies may be generated in mid and late-DL areas and appear from normal graves. Several of them are guaranteed to appear in the CoC Graveyard.
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