Rail transport such as trains, trams, monorails, railway tracks and train stations are recurring themes throughout the Half-Life series. At numerous points in every one of the games (excluding Portal), the player encounters one or more moving or stationary locomotives, lone carriages, or full-length coupled trains. There are also several instances where the player must cross or follow railway tracks, either on foot, non-rail vehicle, riding in or on the train itself, or by use of an electric monorail, the latter a prominent feature in the original Half-Life game.
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| - Half-Life Wiki:Featured article queue/29 2009
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| - Rail transport such as trains, trams, monorails, railway tracks and train stations are recurring themes throughout the Half-Life series. At numerous points in every one of the games (excluding Portal), the player encounters one or more moving or stationary locomotives, lone carriages, or full-length coupled trains. There are also several instances where the player must cross or follow railway tracks, either on foot, non-rail vehicle, riding in or on the train itself, or by use of an electric monorail, the latter a prominent feature in the original Half-Life game.
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abstract
| - Rail transport such as trains, trams, monorails, railway tracks and train stations are recurring themes throughout the Half-Life series. At numerous points in every one of the games (excluding Portal), the player encounters one or more moving or stationary locomotives, lone carriages, or full-length coupled trains. There are also several instances where the player must cross or follow railway tracks, either on foot, non-rail vehicle, riding in or on the train itself, or by use of an electric monorail, the latter a prominent feature in the original Half-Life game.
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