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An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

(Possible conversations. Note that the possible conversations are the same at each checkpoint therefore he will be called Fallen Man for the first section and Cyrisus for the other 2) * Player: Can you hear me? * Cyrisus: Just about. * Player: Just don't worry. * Cyrisus: You think things will turn out okay? * Player: Well... * Player: Of course. * Cyrisus: Oh thanks, I feel a bit better now. * Player: Well, probably not, to be honest. * Player: I'm going to have to go soon. * Player: It's quite dark down here. * Cyrisus: I hadn't noticed. Who knows what danger lurks in the shadows. I'm so scared. * Player: I wonder what monster carved this cave out? * Player: Did you hear that noise? * Cyrisus: What! * Player: I thought

AttributesValues
rdfs:label
  • Dream Mentor/Transcript
rdfs:comment
  • (Possible conversations. Note that the possible conversations are the same at each checkpoint therefore he will be called Fallen Man for the first section and Cyrisus for the other 2) * Player: Can you hear me? * Cyrisus: Just about. * Player: Just don't worry. * Cyrisus: You think things will turn out okay? * Player: Well... * Player: Of course. * Cyrisus: Oh thanks, I feel a bit better now. * Player: Well, probably not, to be honest. * Player: I'm going to have to go soon. * Player: It's quite dark down here. * Cyrisus: I hadn't noticed. Who knows what danger lurks in the shadows. I'm so scared. * Player: I wonder what monster carved this cave out? * Player: Did you hear that noise? * Cyrisus: What! * Player: I thought
dcterms:subject
dbkwik:darkscape/p...iPageUsesTemplate
abstract
  • (Possible conversations. Note that the possible conversations are the same at each checkpoint therefore he will be called Fallen Man for the first section and Cyrisus for the other 2) * Player: Can you hear me? * Cyrisus: Just about. * Player: Just don't worry. * Cyrisus: You think things will turn out okay? * Player: Well... * Player: Of course. * Cyrisus: Oh thanks, I feel a bit better now. * Player: Well, probably not, to be honest. * Player: I'm going to have to go soon. * Player: It's quite dark down here. * Cyrisus: I hadn't noticed. Who knows what danger lurks in the shadows. I'm so scared. * Player: I wonder what monster carved this cave out? * Player: Did you hear that noise? * Cyrisus: What! * Player: I thought I heard something... * Cyrisus: Oh no, they're coming to get us! * Player: No, it's okay. I must have been imagining things. * Player: You're looking better now. * Cyrisus: You're lying. I look dreadful. * Player: No, honest. * Cyrisus: Really? In what way? * Player: You don't look dead any more, for a start. * Player: Well, you look and sound more lively. * Cyrisus: That's promising. Perhaps I will make it out of here. * Player: How long have you been down here? * Cyrisus: I don't know, probably days. I just can't remember. * Player: That's quite terrible. * Cyrisus: I know. * Player: This place gives me the creeps! * Player: Feeling positive? * Cyrisus: Not really. * Player: Oh. * Player: Are you looking forward to getting out? * Cyrisus: Definitely. A good wash, fresh clothes, a nice meal. * Player: Just take it a step at a time. * Player: That's the spirit! * Cyrisus: Thank you, your help really is appreciated. * Player: Why do you look so sad? * Player: Cheer up, it may never happen! * Player: Those are some deep cuts on your legs. * Player: I think I feel a bit ill. * Player: You seem like a nice guy. * Cyrisus: Ah, thanks. That's a really nice thing to say. * Player: I thought I had better say it before it's to late. * Player: Just being honest. * Cyrisus: Thank you. Right back at ya! * Player: I can't believe how many suqahs are on this island. * Player: Don't you think you should give up being an adventurer? * Player: When we get out of here I'll buy you a drink! * Cyrisus: Really? * Player: Naturally. * Cyrisus: That's nice, what kind? * Player: Whatever and wherever you want – my treat. * Cyrisus: That's really appreciated. Thank you. * Player: Something cheap. Although it's my pleasure, helping you is costing me. * Player: Hope you don't mind me saying, but you smell a bit. * Player: It'll be a while before we get out. * Player: I'm very impressed you managed to get into this cave. * Cyrisus: I must admit it was hard to crawl this far. * Player: Did you not want to give up? * Cyrisus: I suppose at times I did. * Player: I thought so. * Player: I would have given up personally. * Cyrisus: Really? I was determined to survive. * Player: That's good! * Player: Congratulations on not dying! * Cyrisus: Oh. Erm. Thanks. * Player: Good job you didn't find more suqah down here. * Player: I wonder why nothing lives down here. * Player: I trust you usually look smarter. * Player: It's a bit damp in here. * Player: Spider! * Player: You'll survive this easily. * Cyrisus: I'm not so sure. * Player: Come on. Think positive! * Cyrisus: What's the point? * Player: Think of all the places you can visit when you get out! * Cyrisus: That's true. * Player: Such possibilities and adventures! * Cyrisus: Yes. I can't wait! * Player: Because otherwise you'll fail. * Player: I had better be going now. * Player: What are you going to do when you get out of here? * Cyrisus: Well I don't know. What should I do? * Player: That's up to you. You could travel with me! * Cyrisus: You'd do that for me? That sounds marvellous! I will look forward to it. * Player: If I were you I'd stay indoors. * Player: Any chance you could pay me for this? * Player: It's very cold down here. * Player: It's a good thing that you have me to look after you. * Cyrisus: That is true. * Player: I rule! * Player: Not that I'm bragging or anything. * Cyrisus: That's okay. I think you deserve it a bit for saving my life. * Player: What would you do if I wasn't here? * Player: Quite the coincidence that I found you! * Cyrisus: Yes, I think I've been very lucky. * Player: That you have. * Player: So you don't know how long you've been down here? * Cyrisus: No. Could have been days. I don't remember much after stumbling down the ladder; just crawling. * Player: That's quite scary. * Cyrisus: I know. * Player: Not long now and you'll be back on your feet. * Cyrisus: Oh, my friend, you really think so? * Player: That kind of depends. * Cyrisus: On what? * Player: On whether we have to amputate your legs or not. * Player: On whether you mind me helping you further. * Cyrisus: I'm so glad to have your help. I would never turn it down! * Player: I am glad. * Player: Do you think there is anyone else down here? * Cyrisus: Depends on what the person is like. * Player: Hmm, hopefully someone nice. * Cyrisus: Oh I do hope so! * Player: You've got quite the collection of bruises there! * Player: Since when did you only have one leg? * Player: You look like I feel. * Player: I'm tired, I think I'll take a nap. * Player: Do you think this cave is stable? * Player: You're sounding much better. * Cyrisus: My voice, you mean? * Player: Yes, much more positive. Which is great. * Cyrisus: Thanks. * Player: But you probably want to sort out the bad breath. * Player: If you need anything, just let me know. * Cyrisus: Will do. * Player: You have a big appetite. * Player: Let's sing a song! * Cyrisus: Is it really the time to? * Player: Half a pound of tuppenny rice, half a pound of treacle. * Cyrisus: But... * Player: That's the way the money goes. Pop goes the weasel! * Cyrisus: Please go away... * Player: It's quite cosy in here. * Player: How about a joke? * Cyrisus: Please, I don't... * Player: How did the queen bee get around her hive? * Cyrisus: Okay, go on. * Player: She's throne. * Cyrisus: That was bad. * Player: This would probably make a nice home. * Player: We could do with something for you to sit on. * Cyrisus: Why? * Player: Well, I just thought it would be a bit more civil. * Cyrisus: You're a bit weird. * Player: Can you smell gas? * Player: You're very safe in this little cave. * Cyrisus: I suppose I am. * Player: Just one entrance. * Player: The suqah will never fit through that tunnel. * Cyrisus: Very true. I think I picked a good spot. * Player: Let me tell you about myself. * Player: What do you want to talk about? * Player: Is it ok if I talk to you? * Player: Tell me a bit about yourself. * Cyrisus: Me? * Player: Yes, you. * Cyrisus: Well, I grew up in Ardougne. Erm, I quite enjoy Fishing. * Player: Fishing? * Player: Fishing! * Cyrisus: What? * Player: I like fishing too! * Cyrisus: Perhaps we can fish together one day? * Player: I'd love to! * Player: Just don't worry. * Cyrisus: You think things will turn out okay? * Player: Well... * Player: Of course. * Cyrisus: Oh thanks, I feel a bit better now. * Player: Well, probably not, to be honest. * Cyrisus: I thought so. I'm doomed! * Player: I'm going to have to go soon. * Player: It's quite dark down here. * Player: I wonder what monster carved this cave out? —— After the first spirit checkpoint —— * Player: Can you hear me? * Fallen Man: Just about.
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