About: Lead Foot   Sponge Permalink

An Entity of Type : dbkwik:resource/YdxH1WbqcLZNJ9IyXXyiaA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Lead Foot is a Fallout Tactics perk. It hasn't appeared in any other game to date.

AttributesValues
rdf:type
rdfs:label
  • Lead Foot
rdfs:comment
  • Lead Foot is a Fallout Tactics perk. It hasn't appeared in any other game to date.
  • "Lead Foot" is an Achievement/Trophy in RAGE. This Aachievement/Trophy can be earned by wining a race in the Campaign.
  • The Lead Foot makes the driver's foot heavier, in theory. The car will keep moving forward, and (hand)breaking is useless. The player can still turn at their own free will, though. If the car was going backwards when this powerup was collected, it will keep going backwards.
  • |-| S1 8.2, SO 1.2= * Raining Lead - Target: All Enemies, 1 Hit * - if is active * Sharpshooter - Target: One Enemy, 1 Hit * - if is active * Swap Ammo - Target: Self * * Applies one of the two Effects to Self: * *
Season
  • 20(xsd:integer)
Attack
  • 3(xsd:integer)
dcterms:subject
Stamina
  • 3(xsd:integer)
Evasion
  • 1(xsd:integer)
Requires
  • Level 3
  • Agility 6
  • Unavailable to deathclaws and dogs
  • Perception 6
  • Pilot 60%
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Defense
  • 2(xsd:integer)
amount
  • 10.0
Games
Organization
Name
  • Lead Foot
Type
Spec Ops
  • 20(xsd:integer)
Use
  • Timed
Points
  • 10(xsd:integer)
Icon
  • Icon_C3_lead.png
Class
  • Blaster
ranks
  • 1(xsd:integer)
Description
  • The Lead Foot thug barely has control over a shotgun that packs an Iso-8 punch.
Image
  • Bullets .png
Accuracy
  • 4(xsd:integer)
Health
  • 2(xsd:integer)
Effects
  • None
  • You gain 25% speed when behind the wheel.
Requirements
  • Win a Race in the Campaign
abstract
  • Lead Foot is a Fallout Tactics perk. It hasn't appeared in any other game to date.
  • "Lead Foot" is an Achievement/Trophy in RAGE. This Aachievement/Trophy can be earned by wining a race in the Campaign.
  • The Lead Foot makes the driver's foot heavier, in theory. The car will keep moving forward, and (hand)breaking is useless. The player can still turn at their own free will, though. If the car was going backwards when this powerup was collected, it will keep going backwards.
  • |-| S1 8.2, SO 1.2= * Raining Lead - Target: All Enemies, 1 Hit * - if is active * Sharpshooter - Target: One Enemy, 1 Hit * - if is active * Swap Ammo - Target: Self * * Applies one of the two Effects to Self: * *
is related perks of
is perks of
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