About: Cain's Community Corner   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

A lot of inside development facts, stories and know-how. You learn how the game is build up, get some time estimations and get some fast looks on the dev tools. Oskar Jansson has put much effort in a step-to-step modeling process presentation. The code pieces are very hard to detect, for example one is hidden in drawing. * Forum Thread

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  • Cain's Community Corner
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  • A lot of inside development facts, stories and know-how. You learn how the game is build up, get some time estimations and get some fast looks on the dev tools. Oskar Jansson has put much effort in a step-to-step modeling process presentation. The code pieces are very hard to detect, for example one is hidden in drawing. * Forum Thread
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dbkwik:battlefield...iPageUsesTemplate
dbkwik:battlefield...iPageUsesTemplate
abstract
  • A lot of inside development facts, stories and know-how. You learn how the game is build up, get some time estimations and get some fast looks on the dev tools. Oskar Jansson has put much effort in a step-to-step modeling process presentation. The code pieces are very hard to detect, for example one is hidden in drawing. * Forum Thread
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