The Game Developers Conference, then named the Computer Game Developers Conference, was organized by Chris Crawford in 1988. What started as a small game developer get-together has since turned into the largest annual gathering of professional video game developers.
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| - The Game Developers Conference, then named the Computer Game Developers Conference, was organized by Chris Crawford in 1988. What started as a small game developer get-together has since turned into the largest annual gathering of professional video game developers.
- The Game Developers Conference (GDC) is the largest annual gathering of professional video game developers, focusing on learning, inspiration, and networking. The event comprises an expo, networking events, awards shows such as the Independent Games Festival and the Game Developers Choice Awards, and a variety of tutorials, lectures, and roundtables by industry professionals on game-related topics covering programming, design, audio, production, business and management, and visual arts.
- At GDC, various developers give roundtables and talks about various aspects of game development. Nintendo has done regular talks about their independent developer publishing on their systems as well as had a few development leads discuss the development of their games. These include:
* GDC 2004 Roundtable with Eiji Aonuma
* GDC 2014 Animal Crossing: New Leaf Postmortem
* Masahiro Sakurai: Game Design: Risk & Return
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| - Game Developers Conference
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| - Official Logo of the Game Developers Conference
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| - The Game Developers Conference, then named the Computer Game Developers Conference, was organized by Chris Crawford in 1988. What started as a small game developer get-together has since turned into the largest annual gathering of professional video game developers.
- The Game Developers Conference (GDC) is the largest annual gathering of professional video game developers, focusing on learning, inspiration, and networking. The event comprises an expo, networking events, awards shows such as the Independent Games Festival and the Game Developers Choice Awards, and a variety of tutorials, lectures, and roundtables by industry professionals on game-related topics covering programming, design, audio, production, business and management, and visual arts.
- At GDC, various developers give roundtables and talks about various aspects of game development. Nintendo has done regular talks about their independent developer publishing on their systems as well as had a few development leads discuss the development of their games. These include:
* GDC 2004 Roundtable with Eiji Aonuma
* GDC 2014 Animal Crossing: New Leaf Postmortem
* Masahiro Sakurai: Game Design: Risk & Return
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