Wildbore Houses in the Shipwrecked DLC replace Pig Houses. They are occasionally encountered in the Beach biome. Each house contains a single Wildbore, which will roam around the house during day time. A new Wildbore will spawn from the house in a few days, if the previous occupant is killed. Similar to Pig Houses, Wildbore Houses emit light at night if they are occupied, but it will go out if the player gets too close to the house. The houses can be crafted using 8 Bamboos, 5 Palm Leaves, and 4 Pig Skins, and requires Alchemy Engine to prototype.
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| - Wildbore Houses in the Shipwrecked DLC replace Pig Houses. They are occasionally encountered in the Beach biome. Each house contains a single Wildbore, which will roam around the house during day time. A new Wildbore will spawn from the house in a few days, if the previous occupant is killed. Similar to Pig Houses, Wildbore Houses emit light at night if they are occupied, but it will go out if the player gets too close to the house. The houses can be crafted using 8 Bamboos, 5 Palm Leaves, and 4 Pig Skins, and requires Alchemy Engine to prototype.
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Multiplier
| - 4(xsd:integer)
- 5(xsd:integer)
- 8(xsd:integer)
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Ingredient
| - Bamboo
- Palm Leaf
- Pig Skin
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abstract
| - Wildbore Houses in the Shipwrecked DLC replace Pig Houses. They are occasionally encountered in the Beach biome. Each house contains a single Wildbore, which will roam around the house during day time. A new Wildbore will spawn from the house in a few days, if the previous occupant is killed. Similar to Pig Houses, Wildbore Houses emit light at night if they are occupied, but it will go out if the player gets too close to the house. The houses can be crafted using 8 Bamboos, 5 Palm Leaves, and 4 Pig Skins, and requires Alchemy Engine to prototype. Similar to Pigs, Wildbores will always head to their houses at dusk, unless they are in combat when the day changes to dusk. Unlike Pigs, Wildbores will attempt to protect their houses if they see the player destroying it with a Hammer.
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