About: XMR CQOW   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The XMR CQOW (Close Quarter Offence Weapon), formerly known as the XM32 Shotgun CQOW, was another one of the weapons of the XM32 Weapon Series, created by Misriah Armouries in 2542 and bought by Phade Technology Industry in 2572, but was the only weapon in this series, which wasn't a variant but a new weapon in its own right. It's main role was to neutralise hostile, close quarter areas; e.g. buildings and star ship interiors, and to also act as, an upgraded replacement of, the Shotgun - M90A CAWS; and therefore as the default Shotgun of the UNSCMC.

AttributesValues
rdfs:label
  • XMR CQOW
rdfs:comment
  • The XMR CQOW (Close Quarter Offence Weapon), formerly known as the XM32 Shotgun CQOW, was another one of the weapons of the XM32 Weapon Series, created by Misriah Armouries in 2542 and bought by Phade Technology Industry in 2572, but was the only weapon in this series, which wasn't a variant but a new weapon in its own right. It's main role was to neutralise hostile, close quarter areas; e.g. buildings and star ship interiors, and to also act as, an upgraded replacement of, the Shotgun - M90A CAWS; and therefore as the default Shotgun of the UNSCMC.
Era
  • Human-Covenant War
dcterms:subject
MaxAmmo
  • 75(xsd:integer)
ammotype
  • 12(xsd:integer)
dbkwik:halo-fanon/...iPageUsesTemplate
dbkwik:halofanon/p...iPageUsesTemplate
Range
  • 50.0
Affiliation
Fire
  • *Automatic *Semi-Automatic
Name
  • XMR Close Quarter Offence Weapon
Operation
Type
  • Shotgun
Model
  • XMR-8
Rate of Fire
  • *Semi-Automatic= 60 rounds per minute *Automatic= 120 rounds per minute
Manufacturer
  • Misriah Armoury
Cost
  • 2500(xsd:integer)
Accuracy
  • 10.0
Magazine
  • 25(xsd:integer)
Size
  • *Overall= 93.8 cm *Barrel= 21.8 cm *Weight= 4.5 kg
abstract
  • The XMR CQOW (Close Quarter Offence Weapon), formerly known as the XM32 Shotgun CQOW, was another one of the weapons of the XM32 Weapon Series, created by Misriah Armouries in 2542 and bought by Phade Technology Industry in 2572, but was the only weapon in this series, which wasn't a variant but a new weapon in its own right. It's main role was to neutralise hostile, close quarter areas; e.g. buildings and star ship interiors, and to also act as, an upgraded replacement of, the Shotgun - M90A CAWS; and therefore as the default Shotgun of the UNSCMC. It was tested by many technicians and modified to suit the needs of the front line soldier, who would wield it. It proved itself to be deverstating at close range and was by far the most powerful shotgun the UNSCMC had ever used. Despite its raw power, the gun itself was very difficult to make; as the magazine had to be a modified drum magazine from the Automatic Rifle variant, and the butt had to be extended further than the original butt could be. Also the dual barrel had to be modified to fit and, most importantly, work on the origonal common XM32 receiver, which was also modified to acomidate and fire the 10x60mm shotgun shells (instead of the 5.56x45mm bullets). This was why it was an entirely new weapon in its own right, as it was not fully compatable with the other XM32 weapons. Another disadvantage is the automatic fiering mode; which fires to rounds per second but the recoil is very powerful and the accuracy is greatly reduced when automatic fire is used, as of the recoil. The only main reason to use the automatic fire is to shoot in small controled bursts, which still produce high recoil but not as much as fully automatic fire and also fires two rounds per second rather than the, more accurate but slower, one round per second in semi-automatic fire.
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