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Below is the full text to extern.h from the source code of NetHack 1.3d. To link to a particular line, write [[NetHack 1.3d/extern.h#line123]], for example. Warning! This is the source code from an old release. For the latest release, see Source code

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  • Source:NetHack 1.3d/extern.h
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  • Below is the full text to extern.h from the source code of NetHack 1.3d. To link to a particular line, write [[NetHack 1.3d/extern.h#line123]], for example. Warning! This is the source code from an old release. For the latest release, see Source code
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  • Below is the full text to extern.h from the source code of NetHack 1.3d. To link to a particular line, write [[NetHack 1.3d/extern.h#line123]], for example. Warning! This is the source code from an old release. For the latest release, see Source code 1. /* SCCS Id: @(#)extern.h 1.3 87/07/14 2. /* Copyright (c) Stichting Mathematisch Centrum, Amsterdam, 1985. */ 3. /* extern.h - version 1.0 */ 4. 5. #include "config.h" 6. 7. #ifndef MSDOS 8. extern char *sprintf(); 9. #endif 10. 11. extern long *alloc(); 12. 13. extern xchar xdnstair, ydnstair, xupstair, yupstair; /* stairs up and down. */ 14. 15. extern xchar dlevel; 16. 17. #ifdef SPELLS 18. #include "spell.h" 19. extern struct spell spl_book[]; 20. #endif 21. 22. extern int occtime; 23. extern char *occtxt; /* defined when occupation != NULL */ 24. 25. #ifdef REDO 26. extern int in_doagain; 27. #endif 28. 29. extern char *HI, *HE; /* set up in termcap.c */ 30. 31. #include "obj.h" 32. extern struct obj *invent, *uwep, *uarm, *uarm2, *uarmh, *uarms, *uarmg, 33. *uleft, *uright, *fcobj; 34. extern struct obj *uchain; /* defined iff PUNISHED */ 35. extern struct obj *uball; /* defined if PUNISHED */ 36. struct obj *o_at(), *getobj(), *sobj_at(); 37. 38. extern char *traps[]; 39. extern char *monnam(), *Monnam(), *amonnam(), *Amonnam(), 40. *doname(), *aobjnam(); 41. extern char readchar(); 42. extern char vowels[]; 43. 44. #include "you.h" 45. 46. extern struct you u; 47. 48. extern xchar curx,cury; /* cursor location on screen */ 49. 50. extern xchar seehx,seelx,seehy,seely; /* where to see*/ 51. extern char *save_cm,*killer; 52. 53. extern xchar dlevel, maxdlevel; /* dungeon level */ 54. 55. extern long moves; 56. 57. extern int multi; 58. 59. extern char lock[];
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