Description
Metadata
Settings
owl:sameAs
Inference Rule:
b3s
b3sifp
facets
http://www.w3.org/2002/07/owl#
ldp
oplweb
skos-trans
virtrdf-label
None
About:
HT107 Batman
Sponge
Permalink
An Entity of Type :
owl:Thing
, within Data Space :
134.155.108.49:8890
associated with source
dataset(s)
|}
Attributes
Values
rdfs:label
HT107 Batman
rdfs:comment
|}
dcterms:subject
Figures with Incapacitate
Figures with Outwit
DC
Figures that have the Boot Movement
Hypertime Figure
Figures with a Range of 6
Figures with Leap/Climb
Figures with Close Combat Expert
Figures with 8 clicks before KO
Figures with Batman Ally Team Ability
Figures with 2 Ranged Attacks
Figures with Willpower
Figures with Smoke Cloud
Movement Type
Running
9th Defense Power
KO
11th Damage Power
KO
12th Damage Click
KO
11th Damage Click
KO
6th Damage Click
2
(xsd:integer)
2nd Movement Power
Leap/Climb
10th Damage Click
KO
6th Movement Power
None
5th Attack Power
None
Attack Type
Single
6th Attack Power
Smoke Cloud
2nd Damage Click
2
(xsd:integer)
8th Damage Click
2
(xsd:integer)
10th Attack Power
KO
4th Movement Click
9
(xsd:integer)
5th Attack Click
8
(xsd:integer)
10th Movement Power
KO
10th Attack Click
KO
Point Value
192
(xsd:integer)
7th Attack Click
7
(xsd:integer)
2nd Movement Click
10
(xsd:integer)
4th Damage Click
2
(xsd:integer)
6th Defense Click
12
(xsd:integer)
6th Attack Click
7
(xsd:integer)
8th Damage Power
None
5th Defense Click
13
(xsd:integer)
8th Movement Power
None
5th Movement Click
8
(xsd:integer)
8th Defense Click
10
(xsd:integer)
2nd Defense Power
Willpower
11th Defense Click
KO
7th Movement Power
None
4th Attack Click
8
(xsd:integer)
12th Movement Power
KO
3rd Damage Click
2
(xsd:integer)
2nd Attack Power
Incapacitate
2nd Defense Click
15
(xsd:integer)
7th Damage Click
2
(xsd:integer)
Damage Type
Normal
4th Defense Click
14
(xsd:integer)
8th Movement Click
7
(xsd:integer)
3rd Movement Power
Leap/Climb
11th Attack Click
KO
12th Defense Click
KO
4th Attack Power
None
8th Defense Power
None
11th Movement Click
KO
4th Movement Power
Leap/Climb
11th Movement Power
KO
9th Attack Click
KO
Set Name
Hypertime
11th Attack Power
KO
6th Movement Click
8
(xsd:integer)
5th Movement Power
Leap/Climb
11th Defense Power
KO
6th Defense Power
Willpower
9th Movement Click
KO
10th Movement Click
KO
7th Defense Click
11
(xsd:integer)
3rd Movement Click
9
(xsd:integer)
4th Defense Power
Willpower
7th Movement Click
8
(xsd:integer)
Ranged Targets
2
(xsd:integer)
2nd Attack Click
9
(xsd:integer)
10th Defense Click
KO
7th Defense Power
None
12th Movement Click
KO
9th Damage Power
KO
8th Attack Power
Smoke Cloud
9th Damage Click
KO
10th Defense Power
KO
3rd Defense Power
Willpower
6th Damage Power
Outwit
3rd Defense Click
14
(xsd:integer)
9th Attack Power
KO
12th Attack Power
KO
9th Defense Click
KO
3rd Attack Click
9
(xsd:integer)
9th Movement Power
KO
8th Attack Click
6
(xsd:integer)
3rd Attack Power
None
5th Defense Power
Willpower
7th Damage Power
Outwit
2nd Damage Power
Outwit
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