Bring AGB monsters The main hazard is gravity barriers. There are some warps in the third and second boss stages and damage walls from the shields in each boss stage. The damage walls only appear if you spend too much time there. Bring a full NGB team; NW is optional. Focus the Revivers All stages have zombies that revive mobs every turn. Every non-boss stage has a zombie loop; to clear it you must either clear both zombies at once or clear one zombie + three mobs - and hope the remaining zombie doesn't revive his partner.
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Level |
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Minion |
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Stamina |
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Monster |
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Speed Clear |
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Experience |
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