About: Id Software   Sponge Permalink

An Entity of Type : dbkwik:resource/41M8fembgW4ejRUqT-lkRA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Please leave this page in place for future content and Steamification BrentNewland (talk) 07:10, December 14, 2013 (UTC)

AttributesValues
rdf:type
rdfs:label
  • Id Software
  • Id Software
rdfs:comment
  • Please leave this page in place for future content and Steamification BrentNewland (talk) 07:10, December 14, 2013 (UTC)
  • File:Quake1.gif File:Q2.png File:Quake3.png File:Q4.png File:Quake Wars.png File:QL.png File:Globe.png File:Idlogo.jpg id Software is an American video game development company with its headquarters in Richardson, Texas. The company was founded in 1991 by four members of the computer company Softdisk: programmers John Carmack and John Romero, game designer Tom Hall, and artist Adrian Carmack (no relation to John Carmack). Video game designer Jay Wilbur was also influential. On June 24, 2009, ZeniMax Media acquired the company.
  • id Software is a Texas-based video game developer responsible for the revival of the Wolfenstein series, beginning with Wolfenstein 3D in 1992 and creation of grandfather of whole First-Person Shooter Industrial. Where it created the first ever game engine. Where other company can used it to create their own franchise. What we seen today.
  • thumb|right|250px id Software es una empresa estadounidense de desarrollo de videojuegos. Su sede está en Mesquite (Texas, EEUU). La empresa fue fundada por cuatro miembros de la empresa Softdisk: los programadores John Carmack y John Romero, el diseñador de juegos Tom Hall y el artista gráfico Adrian Carmack. Es considerada la más influente de las empresas desarrolladoras de videojuegos de la zona de Dallas, conocida como Dallas Gaming Mafia.
  • id Software es una compañía estadounidense de desarrollo de videojuegos. Su sede está en Mesquite (Texas, EE. UU.). La empresa fue fundada por cuatro miembros de la empresa Softdisk: los programadores John Carmack y John Romero, el diseñador de juegos Tom Hall y el artista gráfico Adrian Carmack. Es considerada la más influyente de las empresas desarrolladoras de videojuegos de la zona de Dallas, conocida como Dallas Gaming Mafia.
  • See Id Software on The Doom Wiki.
  • id Software is an American video game development company from Mesquite, Texas, most notable for creating the Doom and Quake series.
  • The Texas-based developer/publisher id Software is best known for popularizing the First-Person Shooter genre. After programmer John Carmack and three of his fellow Softdisk employees -- John Romero, Adrian Carmack (no relation to John), and Tom Hall -- developed a Super Mario Bros 3 mockup around a Platform Game engine he'd created (view gameplay of Dangerous Dave in Copyright Infringement here), the group struck out on their own and founded id Software. They were major supporters of the Shareware distribution model, and it paid off; at one point in the early '90s, the first episode of Doom was on more hard drives than Microsoft Windows.
  • id Software is a game developer founded on February 1, 1991 based in Mesquite, Texas, and as of June 2009, is a subsidiary of ZeniMax Media. They are the authors of Doom and Doom II, as well as numerous other well-known titles such as the Quake series of games, Wolfenstein 3D, and Commander Keen. "id" is pronounced as a single syllable, described by the company as "the primal section of the human psyche" which in Freudian psychology is responsible for instinctual and primitive impulses. It is often pronounced as "I.D.", although this is incorrect. People who work or who have worked at id:
  • id Software is an American video game development company with its headquarters in Mesquite, Texas. The company was founded in 1991 by four members of the computer company Softdisk who worked on a short-lived game subscription product Gamer's Edge: programmers John Carmack and John Romero, game designer Tom Hall, and artist Adrian Carmack (no relation to John Carmack). Business manager Jay Wilbur was also involved. It was considered the most influential of the many game development companies in the Dallas area, known as the Dallas Gaming Mafia. On June 24, 2009, id was acquired by ZeniMax Media.
sameAs
dbkwik:resource/2iEzlh3obz6sOFnIgj0GeA==
dbkwik:resource/QATyOSBy9lVOg8eh91ZgRg==
dcterms:subject
foaf:homepage
dbkwik:all-the-tro...iPageUsesTemplate
dbkwik:allthetrope...iPageUsesTemplate
dbkwik:fallout/pro...iPageUsesTemplate
dbkwik:quake/prope...iPageUsesTemplate
dbkwik:ra-ge/prope...iPageUsesTemplate
dbkwik:rage/proper...iPageUsesTemplate
dbkwik:wolfenstein...iPageUsesTemplate
Wikipedia
  • id Software
  • id Software
Founded In
  • 1991-02-01(xsd:date)
sede
  • Mesquite, Texas, EE. UU.
mobygames
other developer
  • Quake
other publisher
  • Doom
dbkwik:es.doom/pro...iPageUsesTemplate
dbkwik:computer/pr...iPageUsesTemplate
dbkwik:doom/proper...iPageUsesTemplate
dbkwik:es.quakeped...iPageUsesTemplate
dbkwik:hexen/prope...iPageUsesTemplate
Parent Company
Key people
  • John Carmack, Technical Director
  • Kevin Cloud, Executive Producer
  • Tim Willits, Creative Director
  • Todd Hollenshead, President
Title
  • Id Software
Headquarters
  • Mesquite, Texas
Homepage
Industry
  • computer games, video games
imagen
  • Id_Software_logo.png
dbkwik:resource/FIR0O8IaZE3k9Jy-2SoE-A==
  • John Carmack
  • Adrian Carmack
dbkwik:resource/WJUdmMXilv5rofCvdhH7Vg==
  • Q1, Q2, Q3
dbkwik:resource/aVdsLIUHEj8R6IyGIFDq3g==
dbkwik:resource/vu3tmu4AqlcpADc5kBrJZA==
  • 1(xsd:integer)
Founded By
abstract
  • Please leave this page in place for future content and Steamification BrentNewland (talk) 07:10, December 14, 2013 (UTC)
  • id Software is a game developer founded on February 1, 1991 based in Mesquite, Texas, and as of June 2009, is a subsidiary of ZeniMax Media. They are the authors of Doom and Doom II, as well as numerous other well-known titles such as the Quake series of games, Wolfenstein 3D, and Commander Keen. "id" is pronounced as a single syllable, described by the company as "the primal section of the human psyche" which in Freudian psychology is responsible for instinctual and primitive impulses. It is often pronounced as "I.D.", although this is incorrect. Fans sometimes capitalise the name as "iD", but this too is incorrect; it probably comes from the ZX Spectrum game of the same name, which is capitalised that way. People who work or who have worked at id: * Christian Antkow * Adrian Carmack * John Carmack * Kevin Cloud * Robert Duffy * Shawn C. Green * Tom Hall * Brian Harris * Todd Hollenshead * Matt Hooper * Donna Jackson * American McGee * Sandy Petersen * Robert Prince * John Romero * Marty Stratton * Dave Taylor * Jan Paul van Waveren * Jay Wilbur * Tim Willits * Jonathan Wright People and teams who have worked for id or in id-related projects: * Gerald Brom * Dario Casali * Milo Casali * Bernd Kreimeier * David Kushner * Don Ivan Punchatz * Gregor Punchatz * Nerve Software * Paul Radek * Raven Software * TeamTNT * Trent Reznor
  • File:Quake1.gif File:Q2.png File:Quake3.png File:Q4.png File:Quake Wars.png File:QL.png File:Globe.png File:Idlogo.jpg id Software is an American video game development company with its headquarters in Richardson, Texas. The company was founded in 1991 by four members of the computer company Softdisk: programmers John Carmack and John Romero, game designer Tom Hall, and artist Adrian Carmack (no relation to John Carmack). Video game designer Jay Wilbur was also influential. On June 24, 2009, ZeniMax Media acquired the company.
  • id Software is a Texas-based video game developer responsible for the revival of the Wolfenstein series, beginning with Wolfenstein 3D in 1992 and creation of grandfather of whole First-Person Shooter Industrial. Where it created the first ever game engine. Where other company can used it to create their own franchise. What we seen today.
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software