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An Entity of Type : dbkwik:resource/2xF6_C9EfsnylDxc4-rRMA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Flint's Final Smash, initiate battle, pulls the afflicted opponent(s) and Flint and Boney into an Earthbound-esque battle, but real time like Shulk's Chain Attack from Smash 4. Boney will sniff at the opponent to determine its weakness and then bark to Flint. Flint will then unleash a flurry of attacks with either his stick, the Drago Fang, or Lighter's two-by-four. The weapon he uses depends on whichever weapon he used last, for example, if he used his forward tilt before using the Final Smash, he'd use his stick. Using his up air before the Final Smash would have him use the Drago Fang. Using his down throw will have him use the two-by-four. The two-by-four deals the most damage, but is also the weapon that has the least amount of standard attacks in which it is used. Drago Fang deals th

AttributesValues
rdf:type
rdfs:label
  • Initiate Battle
rdfs:comment
  • Flint's Final Smash, initiate battle, pulls the afflicted opponent(s) and Flint and Boney into an Earthbound-esque battle, but real time like Shulk's Chain Attack from Smash 4. Boney will sniff at the opponent to determine its weakness and then bark to Flint. Flint will then unleash a flurry of attacks with either his stick, the Drago Fang, or Lighter's two-by-four. The weapon he uses depends on whichever weapon he used last, for example, if he used his forward tilt before using the Final Smash, he'd use his stick. Using his up air before the Final Smash would have him use the Drago Fang. Using his down throw will have him use the two-by-four. The two-by-four deals the most damage, but is also the weapon that has the least amount of standard attacks in which it is used. Drago Fang deals th
Game
Name
  • Initiate Battle
Type
  • Trapping
dbkwik:super-smash...iPageUsesTemplate
dbkwik:supersmashb...iPageUsesTemplate
Input
  • Neutral Special
User
Effect
  • Damage
abstract
  • Flint's Final Smash, initiate battle, pulls the afflicted opponent(s) and Flint and Boney into an Earthbound-esque battle, but real time like Shulk's Chain Attack from Smash 4. Boney will sniff at the opponent to determine its weakness and then bark to Flint. Flint will then unleash a flurry of attacks with either his stick, the Drago Fang, or Lighter's two-by-four. The weapon he uses depends on whichever weapon he used last, for example, if he used his forward tilt before using the Final Smash, he'd use his stick. Using his up air before the Final Smash would have him use the Drago Fang. Using his down throw will have him use the two-by-four. The two-by-four deals the most damage, but is also the weapon that has the least amount of standard attacks in which it is used. Drago Fang deals the second most amount of damage, but also has the second least amount of attacks in which it is used. The stick is the weakest, but also has the most amount of attacks in which it is used. Sometimes, instead of trying to get that down throw so you can use the two-by-four, it may be better to just take the opportunity when its there and use one of the other weapons. Finally, the attack deals more damage when used from behind the opponent.
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