Shoot half a magazine into someone's body and he shrugs it off as if nothing happened (maybe writhing in agony for a few seconds if you get lucky), keeping a firm grip on his gun. Shoot him one more time and he dies, signified by dropping his gun. Yet, this only happens when he dies, as if the gun were keeping him alive. Some games do avert this by allowing you to disarm enemies (and even have it work both ways in rare cases), but it still remains ubiquitous enough to be a common trope; it's easier to list aversions. See also: Magnet Hands Examples of Do Not Drop Your Weapon include:
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