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Sonetto is a New BSD License licensed project, and all other libraries it uses are GNU LGPL'ed. Both licenses allow works protected by them to be used in commercial software, so commercial software does is allowed, although LGPL imposes some nasty restrictions in the way this happens. Basically, LGPL code can only be linked to commercial code by dynamic linking methods. Instead of dynamically link against a thousand libraries, however, one can do so once with Sonetto, which itself is statically linked to the libraries it uses.

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  • Commercial games
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  • Sonetto is a New BSD License licensed project, and all other libraries it uses are GNU LGPL'ed. Both licenses allow works protected by them to be used in commercial software, so commercial software does is allowed, although LGPL imposes some nasty restrictions in the way this happens. Basically, LGPL code can only be linked to commercial code by dynamic linking methods. Instead of dynamically link against a thousand libraries, however, one can do so once with Sonetto, which itself is statically linked to the libraries it uses.
  • This page lists the known commercial games and expansion packs using or based on the Doom engine or the assets of the original Doom games, those recreating the Doom concept, and those otherwise technically related to any such games. See Doom clones and Fan-made Doom games for imitations and spoofs, and sales for information about how much money the games have made.
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  • This page lists the known commercial games and expansion packs using or based on the Doom engine or the assets of the original Doom games, those recreating the Doom concept, and those otherwise technically related to any such games. See Doom clones and Fan-made Doom games for imitations and spoofs, and sales for information about how much money the games have made. Doom is one of the most widely ported computer games: starting with the original DOS version, it has since been released officially for 10 computer operating systems and 12 different video game consoles (with unofficial source ports available for many others). Some of the ports are replications of the DOS version, while others differ considerably. Differences include modifications to creature designs and game levels, while a number of ports offer levels that are not included in the original version (most notably the Sony PlayStation version, which incorporates Doom II monsters and other elements into levels based on the original Doom and The Ultimate Doom). Finally, note that some games are often believed to use the Doom engine when in fact they did not. For example, Amulets & Armor borrowed the map format to take advantage of existing level editors, but analysis of the engine used in Amulets & Armor revealed that it was not derived from the Doom engine.
  • Sonetto is a New BSD License licensed project, and all other libraries it uses are GNU LGPL'ed. Both licenses allow works protected by them to be used in commercial software, so commercial software does is allowed, although LGPL imposes some nasty restrictions in the way this happens. Basically, LGPL code can only be linked to commercial code by dynamic linking methods. Instead of dynamically link against a thousand libraries, however, one can do so once with Sonetto, which itself is statically linked to the libraries it uses.
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