About: Inferno (Final Fantasy VI)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

When the boss and both of its arms are alive together, they cast Delta Attack, which petrifies a target and cannot miss, barring immunity. On its own Inferno uses Thundaga, Gigavolt, Atomic Rays, and Shockwave. It counters with its special attack, Sobat, doing heavy physical damage. When alone Inferno will use Magitek Barrier to give itself Protect and Reflect.

AttributesValues
rdfs:label
  • Inferno (Final Fantasy VI)
rdfs:comment
  • When the boss and both of its arms are alive together, they cast Delta Attack, which petrifies a target and cannot miss, barring immunity. On its own Inferno uses Thundaga, Gigavolt, Atomic Rays, and Shockwave. It counters with its special attack, Sobat, doing heavy physical damage. When alone Inferno will use Magitek Barrier to give itself Protect and Reflect.
Level
  • 67(xsd:integer)
Attack
  • 13(xsd:integer)
dcterms:subject
Sleep
  • Immune
gba normal attack
hard escape
  • true
snes other abilities
Magic Defense
  • 145(xsd:integer)
snes special attack
gba special attack
gba steal
gba control
  • Attack, Sobat
morph miss rate
  • 100.0
gba steal
invisible
  • Immune
gba sketch
  • Attack, Sobat
GBA Location
gba prev
  • Gilgamesh
doom
  • Immune
Lightning
  • Weak
Gil
  • 0(xsd:integer)
gba other abilities
ios boss
  • 76(xsd:integer)
silence
  • Immune
ios next
  • Rahu
poison status
  • Immune
petrify
  • Immune
Confuse
  • Immune
magic evasion
  • 0(xsd:integer)
snes steal
Sap
  • Immune
snes normal attack
magitek
  • Immune
gba next
  • Rahu
snes control
  • Battle, Sobat
meteor strike
  • Immune
snes sketch
  • Battle, Sobat
Berserk
  • Immune
cannot escape
  • true
gba bestiary
  • 348(xsd:integer)
control status
  • Immune
Evasion
  • 0(xsd:integer)
snes location
snes steal
hit rate
  • 100(xsd:integer)
ios prev
  • Gilgamesh
dbkwik:final-fanta...iPageUsesTemplate
dbkwik:finalfantas...iPageUsesTemplate
Defense
  • 130(xsd:integer)
PS
  • Inferno
Speed
  • 45(xsd:integer)
GBA
  • Inferno
Fire
  • Absorb
Magic
  • 10(xsd:integer)
Zombie
  • Immune
MP
  • 9700(xsd:integer)
morph id
  • 0(xsd:integer)
Exp
  • 0(xsd:integer)
imp
  • Immune
iOS
  • Inferno
HP
  • 30800(xsd:integer)
Stop
  • Immune FFVI Inferno.png
SNES
  • Inferno
Death
  • Immune
abstract
  • When the boss and both of its arms are alive together, they cast Delta Attack, which petrifies a target and cannot miss, barring immunity. On its own Inferno uses Thundaga, Gigavolt, Atomic Rays, and Shockwave. It counters with its special attack, Sobat, doing heavy physical damage. When alone Inferno will use Magitek Barrier to give itself Protect and Reflect.
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