About: Attack move   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Attack-Move causes the selected group to move to a location. If any enemies are encountered along the way, the group will attack that enemy until it is killed. They will repeat this until all encountered enemies are dead, then resume moving to their original destination. However, there are incidents in which a player should use move rather than attack move. Examples include rushing past base defenses to attack more important units and structures, retreating from a more powerful enemy army, and using units to serve as a distraction rather than a threat.

AttributesValues
rdfs:label
  • Attack move
rdfs:comment
  • Attack-Move causes the selected group to move to a location. If any enemies are encountered along the way, the group will attack that enemy until it is killed. They will repeat this until all encountered enemies are dead, then resume moving to their original destination. However, there are incidents in which a player should use move rather than attack move. Examples include rushing past base defenses to attack more important units and structures, retreating from a more powerful enemy army, and using units to serve as a distraction rather than a threat.
dcterms:subject
dbkwik:starcraft/p...iPageUsesTemplate
abstract
  • Attack-Move causes the selected group to move to a location. If any enemies are encountered along the way, the group will attack that enemy until it is killed. They will repeat this until all encountered enemies are dead, then resume moving to their original destination. To attack move a group type 'A' or select the attack move button from the lower-right, and then left-click on the destination. The attack move is one of the basic skills players must learn when playing StarCraft or StarCraft II; if they use the "move" command instead, their armies will march right past enemy units without stopping or retaliating to damage, a potentially disastrous maneuver. However, there are incidents in which a player should use move rather than attack move. Examples include rushing past base defenses to attack more important units and structures, retreating from a more powerful enemy army, and using units to serve as a distraction rather than a threat.
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software