Sleepiburgh is the 14th level in Dungeon Keeper. The dark corridors of Sleepiburgh are contested by two allied local Keepers and a cadre of Heroes. The player's sole objective is to kill or capture the Lord of the Land. The briefing text advises that only he and his companions stand against the Red Keeper here, but the Portals elsewhere on the map immediately give lie to that. Still, the green and blue dungeons seem to exist only to complicate matters. __TOC__