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| - I started crafting with about 250,000 gil already put aside just for this. There are some really great synths you can use, there are also some synths that will drive you nuts and make you want to cry, and there are others that are sheer pleasure to synth, due to the fact they are profitable if it's done right. First rule of Clothcraft skill-ups... Synthesis Support. I had leveled Alchemy upto 52 on my main character and I leveled cooking to 72, and I have to say I totally underestimated the value of synthesis support. I really didn't become serious into crafting until I had decided to start leveling up my Clothcraft. Second rule of Clothcraft skill-ups... Cheap synths vs. level of the synth. There are some awesome skill-up synths that seem just out of reach depending on how brave or risky you feel like making your synth options. If there is a cheap synth that is a few levels above the benchmark you are strivnig to attain during your current crafting session do it. It will save you gil in the long run. Third rule of Clothcraft skill-ups... Farm clusters en-masse. You have no idea how much gil you can save, if you choose to farm as many clusters as you will require. Majority of the crystals you will need in clothcraft are lightning crystals, earth crystals, and wind crystals. Other than that, I haven't really used a whole lot of others thus far. I started clothcraft buying lightning crystals and clusters by the score, and I found that in the first 25 levels of crafting, I probably blew 50-60k gil, easily. When you look at your turn-around time or costs when it comes to your skill-ups and inventory space it's good to have a mule that can supply you with the plethora of crystals you will need. For lightning crystals, I went and farmed 60 lightning clusters in Behemoths Dominion within a 3 day period, a few hours both sessions. First of all the place is hardly occupied, lightning weather is there on a regular basis, and you can get normally 3-7 clusters per weather session. Take a few days and camp out the zone, and you will save yourself an incredible amount of gil just by having a lot of lightning clusters already farmed. On Fenrir server Lightning clusters/crystals are between 1500 to 2000 gil a stack. So I saved roughly 120,000 gil in farming my own clusters. Fourth rule of Clothcraft skill-ups... farmed items vs. bought items. Sometimes it's much more feasable to buy the items you need from the AH vs. farming them. This will depend on the price fluctuation on your server. Some items may be worth faming, while some may be worth just buying. Perfect example is Spider Webs during the Rainbow Road between level 70-80. Fith rule of Clothcraft skill-ups... Camping the Guild vendor. There are certain times of the week where costs will go down for the items you want. Saruta cotton, crawler cocoons, etc. Will often be down around the 187 gil each area, on various days. Just keep an eye on the Guild vendor when you can. Remember that once you clean the vendor out of the item you are camping him for, the next day the price on that item will be incredibly rediculous. So you may want to consider other options for the next several game days, because it will take at least 5 game days for the price to drop again. And remember, the Guild vendor WILL run out of the item you want, so get there early (at 6:00 game day when they open, not on a Firesday to camp your items) Sixth rule of Clothcraft skill-ups... Find crafters who can help you with cheaper synth gaps. When I was on the silk range in my clothcrafting, an awseome synth for me was Silk headbands. It requires Carbon Fiber, which is an Alchemy synth. I was lucky enough to have an Alchemy mule with level 90 Alchemy, and saved myself some massive gil by using a character with max fame in Bastok, and buying the bomb ash from the NPC and having it all crafted right there. 75,000 gil made me roughly 12 stacks of Carbon Fiber. So, ask your friends who are crafters to help you along the way! Seventh rule of Clothcraft skill-ups... start building your guild points EARLY. Buying your fletching, and spinning key items early in the game will definately pay off during your skill-up phase. When you get higher, you won't have to waste your time and GP on them because you will have them VERY early in the game, and you can bank your GP for your Spectacles and Apron faster. These key items will pay for themselves in crafting materials costs alone when it comes to the amount of crystals you will be using. Eighth rule of Clothcraft skill-ups... when you start getting higher in level and closer to the level cap for the item you're crafting, your skill-ups will become few and far between. Change up what you are using for synth support and lower the increment to push the synth. So if you start with Advanced synth support and your Spectacles (total of +4 to your clothcraft, 3 for the Advanced [paid] support, and +1 for the spectacles) you can push higher synths, and as you get closer, you can change it up, go to unpaid support (+1 support), and your spectacles (+1 support) and swap in or out either form of support as you go.
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