The Azer are the remnants of a captured race from long ago in which the Dwarves now are descended from. Corrupted by dark power their fire giant masters twisted them, warping them with raw elemental power turning them into the firey dwarf people they now are. Play an Azer if you want....
* To play a race whose hair and beard are fire!
* To play a character who has escaped from the torment of enslavement under giants.
* To be a member of a race that favors the Fighter, Paladin and Warlock Classes.
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| - The Azer are the remnants of a captured race from long ago in which the Dwarves now are descended from. Corrupted by dark power their fire giant masters twisted them, warping them with raw elemental power turning them into the firey dwarf people they now are. Play an Azer if you want....
* To play a race whose hair and beard are fire!
* To play a character who has escaped from the torment of enslavement under giants.
* To be a member of a race that favors the Fighter, Paladin and Warlock Classes.
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| Special
| - When you create your character, choose Constitution or Strength as the ability score. Damage done with this power uses the chosen ability modifier. This choice remains throughout your characters life.
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| Extra
| - Increase to 6 + Constitution modifier or 6 + Strength modifier fire damage at 11th level.
Increase to 9 + Constitution modifier or 9 + Strength modifier fire damage at 21st level.
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| flavor
| - You let out a roar of anger the flames that form what would be your facial hair bursting into energy engulfing your body and burning your foes.
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| Effect
| - You gain an aura of 3 squares until the end of your next turn. All enemies who end their turn in the aura take 3 + Strength modifier or 3 + Constitution modifier fire damage.
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| abstract
| - The Azer are the remnants of a captured race from long ago in which the Dwarves now are descended from. Corrupted by dark power their fire giant masters twisted them, warping them with raw elemental power turning them into the firey dwarf people they now are. Not all Azer are still captured however, and those who have escaped their masters often travel the astral sea in search of gold stone so that they can build there own homes. Many wander the material plane in search of such a belonging and there blacksmithing abilities are often welcomed in Dwarven forges providing them with somewhere to live. Play an Azer if you want....
* To play a race whose hair and beard are fire!
* To play a character who has escaped from the torment of enslavement under giants.
* To be a member of a race that favors the Fighter, Paladin and Warlock Classes.
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