About: Fluid   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

A subset of the Phase http://en.wikipedia.org/wiki/Phase_%28matter%29, fluids include liquids, gases, Plasma physics http://en.wikipedia.org/wiki/Plasma_physics and, to some extent, plasticity http://en.wikipedia.org/wiki/Plasticity_%28physics%29

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rdfs:label
  • Fluid
  • Fluid
  • Fluid
rdfs:comment
  • A subset of the Phase <a href="http://en.wikipedia.org/wiki/Phase_%28matter%29,">http://en.wikipedia.org/wiki/Phase_%28matter%29,</a> fluids include liquids, gases, Plasma physics <a href="http://en.wikipedia.org/wiki/Plasma_physics">http://en.wikipedia.org/wiki/Plasma_physics</a> and, to some extent, plasticity http://en.wikipedia.org/wiki/Plasticity_%28physics%29
  • คุณสมบัติของ Fluid คือ สามารถสร้างสิ่งที่ไหลต่าง ๆ ได้ เช่น การทำน้ำไหล และเรายังสามารถกำหนดค่าของของเหลวเหล่านั้นให้เป็นรูปทรงตามความต้องการของเราได้อีกด้วย
  • Fluids are technical blocks that flow and spread themselves. They technically cannot be 'mined' or 'placed', although the source block of the fluid can be obtained and placed on a block by the use of a bucket.
  • All materials except Wall, (including Rigid, Rigid Axis, and Elastic) are a form of fluid when enough loose particles are collected. For example, a large collection of loose Tensile+Rigid particles will behave just like Tensile. Fluids are one of the things the OE-Cake physics engine simulates best. Non-fluid materials will only behave as expected immediately after being drawn, and loose particles cannot be turned back into a solid.
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dbkwik:th.blender/...iPageUsesTemplate
dbkwik:engineering...iPageUsesTemplate
abstract
  • A subset of the Phase <a href="http://en.wikipedia.org/wiki/Phase_%28matter%29,">http://en.wikipedia.org/wiki/Phase_%28matter%29,</a> fluids include liquids, gases, Plasma physics <a href="http://en.wikipedia.org/wiki/Plasma_physics">http://en.wikipedia.org/wiki/Plasma_physics</a> and, to some extent, plasticity http://en.wikipedia.org/wiki/Plasticity_%28physics%29
  • คุณสมบัติของ Fluid คือ สามารถสร้างสิ่งที่ไหลต่าง ๆ ได้ เช่น การทำน้ำไหล และเรายังสามารถกำหนดค่าของของเหลวเหล่านั้นให้เป็นรูปทรงตามความต้องการของเราได้อีกด้วย
  • Fluids are technical blocks that flow and spread themselves. They technically cannot be 'mined' or 'placed', although the source block of the fluid can be obtained and placed on a block by the use of a bucket.
  • All materials except Wall, (including Rigid, Rigid Axis, and Elastic) are a form of fluid when enough loose particles are collected. For example, a large collection of loose Tensile+Rigid particles will behave just like Tensile. Fluids are one of the things the OE-Cake physics engine simulates best. Non-fluid materials will only behave as expected immediately after being drawn, and loose particles cannot be turned back into a solid.
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