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| - Banjo-Tooie ist der direkte Nachfolger des Nintendo 64-Titels Banjo-Kazooie und wurde, wie auch sein Vorgänger, vom englischen Programmierer-Team RARE (zu diesem Zeitpunkt noch RAREWARE) programmiert. Das Spiel wurde im Jahr 2000 in Japan und in den USA sowie 2001 in Europa veröffentlicht. Wie auch beim Vorgänger steuert der Spieler den bärigen Protagonisten Banjo, sowie dessen Vogelfreundin Kazooie.
- Martyn livestreamed his first playthrough of the game, in a similar fashion to the game's prequel, Banjo-Kazooie. The livestreams are currently available on Martyn's Livestream VoDs channel, InTheLittleWood - Live!
- Banjo-Tooie is a platform and action-adventure hybrid video game developed by Rare and published by Nintendo in 2000 for the Nintendo 64 as a part of the Banjo-Kazooie series. The game is the sequel of Banjo-Kazooie. Banjo-Tooie was one of the most anticipated sequels for the Nintendo 64. The game's story takes place two years after Banjo-Kazooie. The antagonist, Gruntilda and her sisters, Mingella and Blobbelda, are planning to restore Gruntilda's body to its original form. Banjo and Kazooie must stop them before it's too late.
- Banjo-Tooie is a good shame released in 209X for the Nintendo 666 and 20X9 for the Ix-Box 360 via Ix-Box Live Arcade, it stars Banjo and Kazooie fighting Gruntilda and the game is about banjo.
- Banjo-Tooie is a game for the Nintendo 64. It is the sequel to Banjo-Kazooie, released two years prior, for the Nintendo 64 as well.
- Banjo-Tooie is the second game (third in time line) in the Banjo-Kazooie series and is the sequel to Banjo-Kazooie: Grunty's Revenge (in time line). Development for the game started even before the original Banjo-Kazooie was released. The game was developed by Rareware and released for the Nintendo 64 on November 19, 2000 on Japan, and in USA in April 12, 2001 , and celebrated its 10th Anniversary on November 19, 2010.
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