About: The Seven Gates   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

There are other sorts of gates, like the Return Nodes which rather than advancing the player in the game, seem to return them to their starting location or at least to their house. If a player attempts to go through a gate leading to the planet of a player who has not yet entered, the gate skips that planet and goes to the next. In Davesprite's timeline, the gate which would have normally led from LOHAC to Jade's LOFAF instead led to LOWAS.

AttributesValues
rdfs:label
  • The Seven Gates
rdfs:comment
  • There are other sorts of gates, like the Return Nodes which rather than advancing the player in the game, seem to return them to their starting location or at least to their house. If a player attempts to go through a gate leading to the planet of a player who has not yet entered, the gate skips that planet and goes to the next. In Davesprite's timeline, the gate which would have normally led from LOHAC to Jade's LOFAF instead led to LOWAS.
dcterms:subject
dbkwik:mspaintadve...iPageUsesTemplate
abstract
  • There are other sorts of gates, like the Return Nodes which rather than advancing the player in the game, seem to return them to their starting location or at least to their house. If a player attempts to go through a gate leading to the planet of a player who has not yet entered, the gate skips that planet and goes to the next. In Davesprite's timeline, the gate which would have normally led from LOHAC to Jade's LOFAF instead led to LOWAS. It is feasible that one can simply float or be thrown to each gate, but Nannasprite states that in John's case it would not serve his purpose well. In one timeline, John skips straight to the seventh gate using his Rocket Pack, but as it turns out, the seventh gate leads him to meet with his denizen, a battle which someone who hadn't worked their way up to would be sorely underleveled for. This may be why Nannasprite advised John against it in the first place, as skipping ahead would leave him very underleveled and unprepared for the following gates. Rose manages to build John's house up to the first gate, and John fights his way past numerous Shale Imps and Crude Ogres in order to get there. Afterward, he leaps through the center of the gate in a triumphant pose and is teleported to a different part of the Land of Wind and Shade; his second gate further in LOWAS transports him to Rose's house in the Land of Light and Rain. The gates' color appears to reflect the players' Associated Colors. So far, John's gates are blue, Rose's are purple, Dave's are red, and Jade's are green. This is shown further in the gristTorrent interface, as John's grist is marked by a blue gate, Rose's by a purple and Dave's by a red gate. Apparently the Gates are destructible. Rose manages to destroy her first gate at the end of Act 4. She confirms its destruction in the conclusion of her walkthrough in the beginning of the Act 4 Epilogue. The seven gates are a reference to the seven chakras, also referred to as gates by many. By opening a chakra, one enters a new level of understanding with one's self. The eighth chakra is unity with the universe, or enlightenment, so Skaia would be considered the eighth chakra since it gives infinite creative potential with the universe. Frog temples have seven spirographs on the sides and at the top instead of the Skaia spirograph, have a frog on top. The frog represents the universe, so this would be be another allusion to unity with the universe in the eight gate. The gates are animated Epicycloids, shapes that can be drawn with a Spirograph. The Seven Gates, or at least the spirograph image, appear frequently throughout the comic. * It appears as a 'logo' of sorts for the Sburb game. * It appears on John Egbert's calendar as the picture for April. It surrounds the Sburb house icon in this instance. * It appears as the loading/install screen for the Sburb beta. * It appears on nearly all of the deployed Alchemization equipment. * The unprototyped Kernelsprite looks like it. * It appears on the hatch of WV's Skyship Base. * It appears on the fuel tank and storage compartments of WV's laboratory. * It appears on the package for the Sburb server CD and the CDs themselves. * It surrounds Skaia whenever the Incipisphere is shown. * It appears as the "spirograph" in the door in the center of WV's lab. * It appears as defense gates of Skaia that send the meteors of the Reckoning to Earth. * The different variations of the Gates appear on Jade's flowers, as well as on one of her loading screens. * It appears as one of Jade's many shirt symbols. * It appears in the bottom of the 'S' in the Skaianet logo. * Young Jade and young Jake are shown to be wearing Skaianet Shirts with variations of this logo. * It appears on the side of the Skaianet Laboratory before it is unestablished. * One appears over each of the players' grist caches on the gristTorrent program. * The White Queen holds a key in the shape of a gate. * The gates are depicted on the side on the Frog Temple. * It appears on the top of the White and Black Kings' staffs.
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software