A set of armor, forged in the Near Eastern land of Aht Urhgan, the Yigit armor set is issued by the Empire to adventurers completing various Assault missions for the nation at the cost of 20,000 Assault Points per piece. The Yigit gear provides the highest stat boosts in Evasion and Magic Attack Bonus, but also provides minor boosts to many other ‘mage’ traits, which makes this a very well rounded and useful set for the jobs that can equip it. Also notable is the 10% reduction to Song Spellcasting Time from the body piece, which is one of only 2 pieces of body armor with this reduction (the other being the costly Sha'ir Manteel) As a final bonus if the wearer equips the entire set there is a Refresh effect of 1MP/tick.
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| - A set of armor, forged in the Near Eastern land of Aht Urhgan, the Yigit armor set is issued by the Empire to adventurers completing various Assault missions for the nation at the cost of 20,000 Assault Points per piece. The Yigit gear provides the highest stat boosts in Evasion and Magic Attack Bonus, but also provides minor boosts to many other ‘mage’ traits, which makes this a very well rounded and useful set for the jobs that can equip it. Also notable is the 10% reduction to Song Spellcasting Time from the body piece, which is one of only 2 pieces of body armor with this reduction (the other being the costly Sha'ir Manteel) As a final bonus if the wearer equips the entire set there is a Refresh effect of 1MP/tick.
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| - A set of armor, forged in the Near Eastern land of Aht Urhgan, the Yigit armor set is issued by the Empire to adventurers completing various Assault missions for the nation at the cost of 20,000 Assault Points per piece. The Yigit gear provides the highest stat boosts in Evasion and Magic Attack Bonus, but also provides minor boosts to many other ‘mage’ traits, which makes this a very well rounded and useful set for the jobs that can equip it. Also notable is the 10% reduction to Song Spellcasting Time from the body piece, which is one of only 2 pieces of body armor with this reduction (the other being the costly Sha'ir Manteel) As a final bonus if the wearer equips the entire set there is a Refresh effect of 1MP/tick. Number of Pieces: 5 Cost to store: 1000g {| width="60%" cellpadding="2" cellspacing="2" |- style="background:#ffdead;" align="center" ! width="5%" | Level ! width="45%" | Armor Piece |- style="background:#e3e6ff;" | 72 | Yigit Turban File:Rare.pngFile:Exclusive.png [] All Races DEF: 21 MND +4 "Magic Atk. Bonus" +2 Enmity -5 MP recovered while healing +1 Set: Adds "Refresh" effect Lv. 72 WHM / BLM / RDM / BRD / SMN / BLU / SCH |- style="background:#e3e6ff;" | 72 | Yigit Gomlek File:Rare.pngFile:Exclusive.png [] All Races DEF: 40 Evasion +7 "Magic Atk. Bonus" +5 Song spellcasting time -10% MP recovered while healing +5 Set: Adds "Refresh" effect Lv. 72 WHM / BLM / RDM / BRD / SMN / BLU / SCH |- style="background:#e3e6ff;" | 72 | Yigit Gages File:Rare.pngFile:Exclusive.png [] All Races DEF: 17 INT +5 MND +5 Evasion +4 "Magic Atk. Bonus" +2 Set: Adds "Refresh" effect Lv. 72 WHM / BLM / RDM / BRD / SMN / BLU / SCH |- style="background:#e3e6ff;" | 72 | Yigit Seraweels File:Rare.pngFile:Exclusive.png [] All Races DEF: 30 HP +25 MP +25 Evasion +6 MP recovered while healing +2 Set: Adds "Refresh" effect Lv. 72 WHM / BLM / RDM / BRD / SMN / BLU / SCH |- style="background:#e3e6ff;" | 72 | Yigit Crackows File:Rare.pngFile:Exclusive.png [] All Races DEF: 11 INT +3 MND +3 Evasion +5 "Magic Atk. Bonus" +2 Set: Adds "Refresh" effect Lv. 72 WHM / BLM / RDM / BRD / SMN / BLU / SCH |- style="background:#e3e6ff;" |}
* Defense +119
* HP +25
* MP +25
* MND +12
* INT +8
* MP Recovered While Healing +8
* Magic Attack Bonus +11
* Song Spellcasting Time -10%
* Enmity -5
* Evasion +23
* Set: Adds "Refresh" effect (1MP/tick)
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