| abstract
| - Gajah Mada has to kill the Sunda princes (5 Two-Handed Swordsmen and 1 Cavalier Hero) in the center of the city of Trowulan. He starts out with a small force of Karambit Warrior in Trowulan and a small base (but no Villagers) in the south of the map. In order to muster more troops, he has to find villages and military camps loyal to him. There are two villages (purple) and two military camps (green) respectively. Taking them over allows the player to train villagers and troops respectively, but also triggers the nearest bandit camp(s) to regularly attack the player's corresponding base until the bandit camp (tents) is destroyed. Razing a camp also nets a minor tribute (depending on the camp). One of the camps also spawns ships until destroyed. The Transport Ships however are limited to 7 and do not respawn. While initially not obvious, the player doesn't have unlimited time to complete the scenario. After about 35 minutes, the king becomes suspicious of Gajah Mada's actions and motives, at which point a wonder timer of 200 years (roughly 25 minutes) is started, putting the player on a clock. The player cannot build any Siege Weapons, including Trebuchets and Cannon Galleons, so they have to rely on (Elite) Battle Elephants or Two-Handed Swordsmen to destroy buildings. In the easternmost corner of the map, Indian Traders can be found. Once their base is reached, they offer 3 fully upgraded (Persian) Elite War Elephants everytime they are tributed 300 gold. While these elephants are much stronger than the regular Elite Battle Elephant (especially the Malay one, as they lack Bloodlines and even Chain Barding Armor), they have to be shipped from the Indian outpost via Transport Ship, which is both time consuming and dangerous.
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