About: SetAreaTransitionBMP   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

function SetAreaTransitionBMP (int nPredefinedAreaTransition, string sCustomAreaTransitionBMP="") Set the transition bitmap of a player; this should only be called in area transition scripts. This action should be run by the person "clicking" the area transition via AssignCommand.

AttributesValues
rdfs:label
  • SetAreaTransitionBMP
rdfs:comment
  • function SetAreaTransitionBMP (int nPredefinedAreaTransition, string sCustomAreaTransitionBMP="") Set the transition bitmap of a player; this should only be called in area transition scripts. This action should be run by the person "clicking" the area transition via AssignCommand.
dcterms:subject
dbkwik:nwn2/proper...iPageUsesTemplate
abstract
  • function SetAreaTransitionBMP (int nPredefinedAreaTransition, string sCustomAreaTransitionBMP="") Set the transition bitmap of a player; this should only be called in area transition scripts. This action should be run by the person "clicking" the area transition via AssignCommand. * nPredefinedAreaTransition: * To use a predefined area transition bitmap, use one of AREA_TRANSITION_* * To use a custom, user-defined area transition bitmap, use AREA_TRANSITION_USER_DEFINED and specify the filename in the second parameter * sCustomAreaTransitionBMP: this is the filename of a custom, user-defined area transition bitmap * Return type: void * Include file: nwscriptdefn
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