Monster Hunter: Spearfall is a fanon-based game created by Spoobard. It bases itself heavily off Monster Hunter 4 Ultimate mechanics and functions almost identically to MH4U, with the exception of a few new features to enhance several gameplay aspects; most notably the ability to augment weapons with a wider range of add-ons, and a slight buff to the Gunner class. MH:SF plays on the improved vertical mobility on maps, and also optimizes long-ranged combat as a viable alternative.
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