About: Zealous Assassin   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

"It is the will of Sehanine that the servants of Lolth should die as they lived — in silence and in secret.”"[PH2:48] Prerequisite: Avenger, trained in Stealth Divine Shroud Action (11th level): When you spend an action point to take an extra action, you also gain concealment until the end of your next turn, and you can teleport 3 squares as a free action before or after the extra action. Finishing Technique (11th level): When you hit a bloodied target that is granting combat advantage to you, the attack deals 1d6 extra damage against the target.

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  • Zealous Assassin
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  • "It is the will of Sehanine that the servants of Lolth should die as they lived — in silence and in secret.”"[PH2:48] Prerequisite: Avenger, trained in Stealth Divine Shroud Action (11th level): When you spend an action point to take an extra action, you also gain concealment until the end of your next turn, and you can teleport 3 squares as a free action before or after the extra action. Finishing Technique (11th level): When you hit a bloodied target that is granting combat advantage to you, the attack deals 1d6 extra damage against the target.
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  • "It is the will of Sehanine that the servants of Lolth should die as they lived — in silence and in secret.”"[PH2:48] Prerequisite: Avenger, trained in Stealth Divine Shroud Action (11th level): When you spend an action point to take an extra action, you also gain concealment until the end of your next turn, and you can teleport 3 squares as a free action before or after the extra action. Finishing Technique (11th level): When you hit a bloodied target that is granting combat advantage to you, the attack deals 1d6 extra damage against the target. Zealot's Veil (16th level): When you charge, you can make a Stealth check opposed by the passive Perception check of the target of your charge attack. (You don’t take a penalty to this check for moving during the charge.) If the check succeeds, you gain combat advantage for the attack.
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