The Throwing Club (投げ棒 Nagebō) is a Club that is introduced in Fire Emblem Fates. Like its name suggests, the Throwing Club is a ranged weapon that can be used to attack foes from afar. This ability is, however, offset by its inability to perform double and critical attacks, alongside boosting the foes' ability to perform double attacks.
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rdf:type
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rdfs:label
| - Throwing Club
- Throwing club
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rdfs:comment
| - The Throwing Club (投げ棒 Nagebō) is a Club that is introduced in Fire Emblem Fates. Like its name suggests, the Throwing Club is a ranged weapon that can be used to attack foes from afar. This ability is, however, offset by its inability to perform double and critical attacks, alongside boosting the foes' ability to perform double attacks.
- Throwing clubs are a type of missile. They have default stats of (+0, 1d8), although variations from this are common.
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Live Image Caption
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Icon Image
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Weapon Skill
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ItemType
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Cannot Be Sold
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Weapon Type
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Desirability
| - Thrown rocks and clubs is one of the weapon classes that has near infinite ammounts of ammunition available, since rocks are extremely common. While throwing clubs are more powerful than rocks by 2 average damage, they are quite heavy, and probably a waste of equipment space since the main source of missile damage is not the missile itself, but the weapon skill.
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Sprite
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Burden
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Patch Introduced
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Live Image
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Range
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Element
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Speed
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Artifact
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DL
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Name
| - Throwing Club
- Throwing club
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Type
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Value
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Caption
| - Fuga wielding the Throwing Club.
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Uses
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Weight
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Rank
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Description
| - Throwing clubs are a type of missile. They have default stats of , although variations from this are common.
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Material
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Symbol
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firstseen
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Sources
| - They can be obtained in the same manner as all generic loot. Trollish Archers start with this as their main ranged weapon.
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Damage
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abstract
| - The Throwing Club (投げ棒 Nagebō) is a Club that is introduced in Fire Emblem Fates. Like its name suggests, the Throwing Club is a ranged weapon that can be used to attack foes from afar. This ability is, however, offset by its inability to perform double and critical attacks, alongside boosting the foes' ability to perform double attacks.
- Throwing clubs are a type of missile. They have default stats of (+0, 1d8), although variations from this are common.
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