About: Propeller (Mario Kart 7)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

This feature was also enabled for Retro Tracks that have underwater areas. Unlike previous games, drivers could not go underwater. In this game, all underwater areas in Retro Tracks are eligible for driving in. Although drivers can go underwater anywhere, there are always set boundaries for how far away a driver can go from the track. An example would be Koopa Troopa Beach. Although players can go out into the water deep enough to be driving in it, if the player goes too far from the track, he or she will be stopped and dragged by Lakitu.

AttributesValues
rdfs:label
  • Propeller (Mario Kart 7)
rdfs:comment
  • This feature was also enabled for Retro Tracks that have underwater areas. Unlike previous games, drivers could not go underwater. In this game, all underwater areas in Retro Tracks are eligible for driving in. Although drivers can go underwater anywhere, there are always set boundaries for how far away a driver can go from the track. An example would be Koopa Troopa Beach. Although players can go out into the water deep enough to be driving in it, if the player goes too far from the track, he or she will be stopped and dragged by Lakitu.
dcterms:subject
dbkwik:mario/prope...iPageUsesTemplate
abstract
  • This feature was also enabled for Retro Tracks that have underwater areas. Unlike previous games, drivers could not go underwater. In this game, all underwater areas in Retro Tracks are eligible for driving in. Although drivers can go underwater anywhere, there are always set boundaries for how far away a driver can go from the track. An example would be Koopa Troopa Beach. Although players can go out into the water deep enough to be driving in it, if the player goes too far from the track, he or she will be stopped and dragged by Lakitu.
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