About: Rusted Bloody Key   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Rusted Bloody Key is a key that Henry Townshend finds in Silent Hill 4: The Room. There is a clue to its location written on the bloody spade he receives from Jasper Gein in exchange for the chocolate milk. The key is under a cluster of roots that look eerily similar to a hand coming up from the ground in the Forest World. Henry must use the spade to dig under them and retrieve the key.

AttributesValues
rdfs:label
  • Rusted Bloody Key
rdfs:comment
  • The Rusted Bloody Key is a key that Henry Townshend finds in Silent Hill 4: The Room. There is a clue to its location written on the bloody spade he receives from Jasper Gein in exchange for the chocolate milk. The key is under a cluster of roots that look eerily similar to a hand coming up from the ground in the Forest World. Henry must use the spade to dig under them and retrieve the key.
dcterms:subject
dbkwik:silenthill/...iPageUsesTemplate
Appearances
  • Silent Hill 4: The Room
Name
  • Rusted Bloody Key
Image caption
  • The Rusted Bloody Key
Description
  • "A rusted bloody key, inscribed on it is: "He who holds this key shall wander for eternity."
Purpose
  • Unlocks the Wish House Orphanage
Variants
  • None
Location
  • Underneath some roots in the Forest World
ItemImage
  • RustBloodK.png
abstract
  • The Rusted Bloody Key is a key that Henry Townshend finds in Silent Hill 4: The Room. There is a clue to its location written on the bloody spade he receives from Jasper Gein in exchange for the chocolate milk. The key is under a cluster of roots that look eerily similar to a hand coming up from the ground in the Forest World. Henry must use the spade to dig under them and retrieve the key. When Henry tries to get back to the Wish House Orphanage, as long as the key is in his inventory he goes in a never-ending loop, unable to advance to the next area, something that was obscurely hinted upon via writing on the key. He must travel through a hole back to Room 302 and place the key in the storage box in order to reach the orphanage. From there, he can travel back to the apartment through another hole and bring the key back from the storage box.
is Keys of
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