About: Glowstem   Sponge Permalink

An Entity of Type : dbkwik:resource/iZPS-_nT-j1tY_DLCpXKGQ==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Glowstems are used for scenery in Pikmin 2. They appear to Hocotatian explorers to be relatives of the Common Glowcap, but in actuality, these tiny lights are what are known as LEDs, or Light-emitting diodes. They are never seen above ground and can only be found in certain cave sublevels with a metallic layout. Despite the lack of insulation covering the live wires, glowstems pose no electrical threat, nor any other kind, to Pikmin or captains, and have been added to levels merely for aesthetic affect.

AttributesValues
rdf:type
rdfs:label
  • Glowstem
rdfs:comment
  • Glowstems are used for scenery in Pikmin 2. They appear to Hocotatian explorers to be relatives of the Common Glowcap, but in actuality, these tiny lights are what are known as LEDs, or Light-emitting diodes. They are never seen above ground and can only be found in certain cave sublevels with a metallic layout. Despite the lack of insulation covering the live wires, glowstems pose no electrical threat, nor any other kind, to Pikmin or captains, and have been added to levels merely for aesthetic affect.
  • A similar plant found in the game is the Common Glowcap, which resembles a mushroom.
  • Glowstems are used for scenery in Pikmin 2. They appear to Hocotatian explorers to be relatives of the Common Glowcap, but in actuality, these tiny lights are what are known as LEDs, or Light-emitting diodes. They are never seen above ground and can only be found in certain cave sublevels with a metallic layout. Despite the lack of insulation covering the live wires, Glowstems pose no electrical threat, nor any other kind, to Pikmin or captains, and have been added to levels merely for aesthetic affect. However, they are noted to indeed be electrically live in Louie's note on the plant, apparently causing a bout of "breakdancing" when consumed. Rarely, they appear in a green version.
dcterms:subject
Pikmin
  • y
dbkwik:nintendo/pr...iPageUsesTemplate
dbkwik:pikmin-fano...iPageUsesTemplate
dbkwik:pikmin/prop...iPageUsesTemplate
dbkwik:pikminfanon...iPageUsesTemplate
Name
  • Nocturnica illuminati
Type
  • Species
Underground
Areas
  • None
Family
  • Glowcap
Size
  • 200(xsd:integer)
abstract
  • Glowstems are used for scenery in Pikmin 2. They appear to Hocotatian explorers to be relatives of the Common Glowcap, but in actuality, these tiny lights are what are known as LEDs, or Light-emitting diodes. They are never seen above ground and can only be found in certain cave sublevels with a metallic layout. Despite the lack of insulation covering the live wires, Glowstems pose no electrical threat, nor any other kind, to Pikmin or captains, and have been added to levels merely for aesthetic affect. However, they are noted to indeed be electrically live in Louie's note on the plant, apparently causing a bout of "breakdancing" when consumed. Rarely, they appear in a green version. Coming into contact with these "plants" can cause Bomb Rocks to drop from the ceiling in certain caves. This is relatively easy to cause on the 5th sublevel of the Subterranean Complex. If attempts are unsuccessful, run around the sublevel running into each Glowstem after it has already been cleared of bomb-rocks and Volatile Dweevils. At least one bomb-rock should be triggered by the Glowstems. This can happen with either the red or the green variants of Glowstem, as both appear in the sublevel. This makes Glowstems a somewhat easy way to scout out bomb rocks in caves with them.
  • Glowstems are used for scenery in Pikmin 2. They appear to Hocotatian explorers to be relatives of the Common Glowcap, but in actuality, these tiny lights are what are known as LEDs, or Light-emitting diodes. They are never seen above ground and can only be found in certain cave sublevels with a metallic layout. Despite the lack of insulation covering the live wires, glowstems pose no electrical threat, nor any other kind, to Pikmin or captains, and have been added to levels merely for aesthetic affect.
  • A similar plant found in the game is the Common Glowcap, which resembles a mushroom.
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