Hit Dice: 5d8+23 (45 hp) Initiative: +3 Speed: 30 ft. (6 squares), climb 10 ft. Armor Class: 16 (-1 size, +3 Dex, +4 natural), touch 12, flat-footed 13 Base Attack/Grapple: +3/+13 Attack: Claw +8 melee (1d6+6) Full Attack: 2 claws +8 melee (1d6+6) and bite +3 melee (1d8+3) Space/Reach: 10 ft./5 ft. Special Attacks: Rage Special Qualities: Low-light vision, scent Saves: Fort +8, Ref +7, Will +5 Abilities: Str 22, Dex 17, Con 19, Int 2, Wis 12, Cha 10 Skills: Climb +14, Listen +7, Spot +7 Feats: Alertness, Toughness, Track (B) Environment: Cold forests Organization: Solitary or pair Challenge Rating:
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| - Hit Dice: 5d8+23 (45 hp) Initiative: +3 Speed: 30 ft. (6 squares), climb 10 ft. Armor Class: 16 (-1 size, +3 Dex, +4 natural), touch 12, flat-footed 13 Base Attack/Grapple: +3/+13 Attack: Claw +8 melee (1d6+6) Full Attack: 2 claws +8 melee (1d6+6) and bite +3 melee (1d8+3) Space/Reach: 10 ft./5 ft. Special Attacks: Rage Special Qualities: Low-light vision, scent Saves: Fort +8, Ref +7, Will +5 Abilities: Str 22, Dex 17, Con 19, Int 2, Wis 12, Cha 10 Skills: Climb +14, Listen +7, Spot +7 Feats: Alertness, Toughness, Track (B) Environment: Cold forests Organization: Solitary or pair Challenge Rating:
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abstract
| - Hit Dice: 5d8+23 (45 hp) Initiative: +3 Speed: 30 ft. (6 squares), climb 10 ft. Armor Class: 16 (-1 size, +3 Dex, +4 natural), touch 12, flat-footed 13 Base Attack/Grapple: +3/+13 Attack: Claw +8 melee (1d6+6) Full Attack: 2 claws +8 melee (1d6+6) and bite +3 melee (1d8+3) Space/Reach: 10 ft./5 ft. Special Attacks: Rage Special Qualities: Low-light vision, scent Saves: Fort +8, Ref +7, Will +5 Abilities: Str 22, Dex 17, Con 19, Int 2, Wis 12, Cha 10 Skills: Climb +14, Listen +7, Spot +7 Feats: Alertness, Toughness, Track (B) Environment: Cold forests Organization: Solitary or pair Challenge Rating: Treasure: None Alignment: Always neutral Advancement: 6-15 HD (Large) Level Adjustment: -
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