All creatures caught within the area of effect are dazed. These effects last as long as they remain within the cloud and for 1 round after they leave.
Attributes | Values |
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rdf:type
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rdfs:label
| - Stinking Cloud
- Stinking cloud
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rdfs:comment
| - All creatures caught within the area of effect are dazed. These effects last as long as they remain within the cloud and for 1 round after they leave.
- Innate level: 3 School: conjuration Descriptor: poison Components: verbal, somatic Range: medium (20 meters) Area of effect: huge (6.67 meter radius) Duration: 1 round / level Save: fortitude negates Spell resistance: yes Description: All creatures caught within the area of effect are dazed. These effects last as long as they remain within the cloud and for 1 round after they leave.
- Stinking Cloud creates a cloud of nauseating vapor that renders victims unconscious.
- [[Category:]] Stinking cloud, originally called Tolodine's stinking cloud, was a conjuration spell that created a cloud bank of nauseating vapors. Moon-horses of Evermeet often used this spell.
- 3rd-level conjurationCasting Time: 1 action Range: 90 feet Components: V, S, M (a rotten egg or several skunk cabbage leaves) Duration: Concentration, up to 1 minute You create a 20-foot-radius sphere of yellow, nauseating gas centered on a point within range. The cloud spreads around corners, and its area is heavily obscured. The cloud lingers in the air for the duration. A moderate wind (at least 10 miles per hour) disperses the cloud after 4 rounds. A strong wind (at least 20 miles per hour) disperses it after 1 round.
- Casting Time: 1 action Range: 90 feet Components: V, S, M (a rotten egg or several skunk cabbage leaves) Duration: Concentration, up to 1 minute You create a 20-foot-radius sphere of yellow, nauseating gas centered on a point within range. The cloud spreads around corners, and its area is heavily obscured. The cloud lingers in the air for the duration. A moderate wind (at least 10 miles per hour) disperses the cloud after 4 rounds. A strong wind (at least 20 miles per hour) disperses it after 1 round.
- Stinking cloud creates a bank of fog like that created by fog cloud, except that the vapors are nauseating. Living creatures in the cloud become nauseated. This condition lasts as long as the creature is in the cloud and for 1d4+1 rounds after it leaves. (Roll separately for each nauseated character.) Any creature that succeeds on its save but remains in the cloud must continue to save each round on your turn. Stinking cloud can be made permanent with a permanency spell. A permanent stinking cloud dispersed by wind reforms in 10 minutes.
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inventor
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Level
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Attack
| - Intelligence vs Fortitude
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save type
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dcterms:subject
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level innate
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persist
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Spellbook
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quicken
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magelevel
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Hit
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item code
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not usable by
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Casting Time
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maximize
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saving throw
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innatelevel
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level sorwiz
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still
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hostile
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silent
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spellresistance
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spell resistance
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empower
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area of effect
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Immunity
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scroll icon
| - Stinking Cloud Icon Scroll.png
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dbkwik:baldursgate...iPageUsesTemplate
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dbkwik:dnd4/proper...iPageUsesTemplate
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dbkwik:forgotten-r...iPageUsesTemplate
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dbkwik:forgottenre...iPageUsesTemplate
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dbkwik:nwn2/proper...iPageUsesTemplate
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Range
| - 90(xsd:integer)
- Medium
- m
- Area burst 2 within 20 squares
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Origin
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Name
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save
| - Fortitude negates
- fortitude negates
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DESC
| - All creatures caught within the area of effect are dazed. These effects last as long as they remain within the cloud and for 1 round after they leave.
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school2e
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