| abstract
| - FollowCam family of camera scripts:
* llRequestPermissions(agent_key, PERMISSION_CONTROL_CAMERA)
* Requests permissions
* Note, PERMISSION_CONTROL_CAMERA permissions are only supported for attachments and vehicles at this time
* Accepting permissions via a dialog is not currently implemented.
* llClearCameraParams()
* Resets all camera values to their default.
* llReleaseCamera()
* Returns camera to the agent.
* llSetCameraParams([])
* sets up the camera movement rules based on the parameter list
* CAMERA_ACTIVE (TRUE or FALSE) Default = FALSE
* Turns on or off scripting control of Scripted Camera
* CAMERA_DISTANCE (0.5 to 10.0 meters) Default = 3.0
* Sets how far away the Scripted Camera wants to be from its subject
* CAMERA_PITCH (-45.0 to 80.0 degrees) Default = 0.0
* Adjusts the angular amount that the Scripted Camera aims straight ahead vs. straight down, maintaining the same distance. Analogous to 'incidence'
* CAMERA_FOCUS_OFFSET (<-10,-10,-10> to <10,10,10> meters) Default = <0.0, 0.0, 0.0>
* Adjusts the position of the Scripted Camera focus position relative to the subject
* CAMERA_POSITION_LAG (0.0 to 3.0 seconds) Default = 0.1
* How much the Scripted Camera lags as it tries to move towards its 'ideal' position
* CAMERA_FOCUS_LAG (0.0 to 3.0 seconds) Default = 0.1
* How much the Scripted Camera lags as it tries to aim towards the subject
* CAMERA_BEHINDNESS_ANGLE (0.0 to 180.0 degrees) Default = 10.0
* Sets the angle in degrees within which the Scripted Camera is not constrained by changes in subject rotation. 180 effectively turns behindness off.
* CAMERA_BEHINDNESS_LAG (0.0 to 3.0 seconds) Default = 0.0
* How much the Scripted Camera lags as it tries to stay behind the target if outside of behindness angle
* CAMERA_POSITION_THRESHOLD (0.0 to 4.0 meters) Default = 1.0
* Sets the radius of a sphere around the Scripted Camera's ideal position within which it is not affected by subject motion
* CAMERA_FOCUS_THRESHOLD (0.0 to 4.0 meters) Default = 1.0
* Sets the radius of a sphere around the Scripted Camera's subject position within which its focus is not affected by subject motion
* CAMERA_POSITION (vector position within the region)
* Sets the position of the Scripted Camera
* CAMERA_FOCUS (vector position within the region)
* Sets the focus position of the Scripted Camera
* CAMERA_POSITION_LOCKED (TRUE or FALSE) Default = FALSE
* Locks the camera position so it will not move
* CAMERA_FOCUS_LOCKED (TRUE or FALSE) Default = FALSE
* Locks the camera focus so it will not move
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