About: Version 1.9.0   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

FollowCam family of camera scripts: * llRequestPermissions(agent_key, PERMISSION_CONTROL_CAMERA) * Requests permissions * Note, PERMISSION_CONTROL_CAMERA permissions are only supported for attachments and vehicles at this time * Accepting permissions via a dialog is not currently implemented. * llClearCameraParams() * Resets all camera values to their default. * llReleaseCamera() * Returns camera to the agent. * llSetCameraParams([]) * sets up the camera movement rules based on the parameter list * CAMERA_ACTIVE (TRUE or FALSE) Default = FALSE * Turns on or off scripting control of Scripted Camera * CAMERA_DISTANCE (0.5 to 10.0 meters) Default = 3.0 * Sets how far away the Scripted Camera wants to be from its subject *

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  • Version 1.9.0
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  • FollowCam family of camera scripts: * llRequestPermissions(agent_key, PERMISSION_CONTROL_CAMERA) * Requests permissions * Note, PERMISSION_CONTROL_CAMERA permissions are only supported for attachments and vehicles at this time * Accepting permissions via a dialog is not currently implemented. * llClearCameraParams() * Resets all camera values to their default. * llReleaseCamera() * Returns camera to the agent. * llSetCameraParams([]) * sets up the camera movement rules based on the parameter list * CAMERA_ACTIVE (TRUE or FALSE) Default = FALSE * Turns on or off scripting control of Scripted Camera * CAMERA_DISTANCE (0.5 to 10.0 meters) Default = 3.0 * Sets how far away the Scripted Camera wants to be from its subject *
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  • FollowCam family of camera scripts: * llRequestPermissions(agent_key, PERMISSION_CONTROL_CAMERA) * Requests permissions * Note, PERMISSION_CONTROL_CAMERA permissions are only supported for attachments and vehicles at this time * Accepting permissions via a dialog is not currently implemented. * llClearCameraParams() * Resets all camera values to their default. * llReleaseCamera() * Returns camera to the agent. * llSetCameraParams([]) * sets up the camera movement rules based on the parameter list * CAMERA_ACTIVE (TRUE or FALSE) Default = FALSE * Turns on or off scripting control of Scripted Camera * CAMERA_DISTANCE (0.5 to 10.0 meters) Default = 3.0 * Sets how far away the Scripted Camera wants to be from its subject * CAMERA_PITCH (-45.0 to 80.0 degrees) Default = 0.0 * Adjusts the angular amount that the Scripted Camera aims straight ahead vs. straight down, maintaining the same distance. Analogous to 'incidence' * CAMERA_FOCUS_OFFSET (<-10,-10,-10> to <10,10,10> meters) Default = <0.0, 0.0, 0.0> * Adjusts the position of the Scripted Camera focus position relative to the subject * CAMERA_POSITION_LAG (0.0 to 3.0 seconds) Default = 0.1 * How much the Scripted Camera lags as it tries to move towards its 'ideal' position * CAMERA_FOCUS_LAG (0.0 to 3.0 seconds) Default = 0.1 * How much the Scripted Camera lags as it tries to aim towards the subject * CAMERA_BEHINDNESS_ANGLE (0.0 to 180.0 degrees) Default = 10.0 * Sets the angle in degrees within which the Scripted Camera is not constrained by changes in subject rotation. 180 effectively turns behindness off. * CAMERA_BEHINDNESS_LAG (0.0 to 3.0 seconds) Default = 0.0 * How much the Scripted Camera lags as it tries to stay behind the target if outside of behindness angle * CAMERA_POSITION_THRESHOLD (0.0 to 4.0 meters) Default = 1.0 * Sets the radius of a sphere around the Scripted Camera's ideal position within which it is not affected by subject motion * CAMERA_FOCUS_THRESHOLD (0.0 to 4.0 meters) Default = 1.0 * Sets the radius of a sphere around the Scripted Camera's subject position within which its focus is not affected by subject motion * CAMERA_POSITION (vector position within the region) * Sets the position of the Scripted Camera * CAMERA_FOCUS (vector position within the region) * Sets the focus position of the Scripted Camera * CAMERA_POSITION_LOCKED (TRUE or FALSE) Default = FALSE * Locks the camera position so it will not move * CAMERA_FOCUS_LOCKED (TRUE or FALSE) Default = FALSE * Locks the camera focus so it will not move
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