About: Omega Weapon (Final Fantasy VI)   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Like Kaiser Dragon, Omega Weapon regenerates when killed and thus has a much higher HP total than its stats state. Unlike Kaiser, Omega's attack patterns are less diverse. Omega Weapon uses Lv. 3 Confuse, Lv. 4 Flare, and Lv. 5 Death. The only status attacks Omega Weapon uses are Freezing Dust and Delta Attack, and he uses them rarely.

AttributesValues
rdfs:label
  • Omega Weapon (Final Fantasy VI)
rdfs:comment
  • Like Kaiser Dragon, Omega Weapon regenerates when killed and thus has a much higher HP total than its stats state. Unlike Kaiser, Omega's attack patterns are less diverse. Omega Weapon uses Lv. 3 Confuse, Lv. 4 Flare, and Lv. 5 Death. The only status attacks Omega Weapon uses are Freezing Dust and Delta Attack, and he uses them rarely.
Level
  • 97(xsd:integer)
Attack
  • 111(xsd:integer)
dcterms:subject
Sleep
  • Immune
hard escape
  • true
Magic Defense
  • 222(xsd:integer)
gba special attack
  • Omega Drive
gba steal
gba control
  • Attack
morph miss rate
  • 100.0
gba steal
invisible
  • Immune
gba sketch
  • Attack, Grand Delta
GBA Location
gba prev
  • Kaiser Dragon
doom
  • Immune
Gil
  • 0(xsd:integer)
gba other abilities
ios boss
  • 102(xsd:integer)
silence
  • Immune
ios next
  • Wererat
poison status
  • Immune
petrify
  • Immune
Confuse
  • Immune
magic evasion
  • 55(xsd:integer)
image status
  • Immune
mp kill
  • true
Sap
  • Immune
Blind
  • Immune
magitek
  • Immune
gba next
  • Guard
gba drop
gba drop
meteor strike
  • Immune
Berserk
  • Immune
cannot escape
  • true
gba bestiary
  • 384(xsd:integer)
control status
  • Immune
Evasion
  • 55(xsd:integer)
Slow
  • Immune
hit rate
  • 222(xsd:integer)
ios prev
  • Kaiser Dragon
dbkwik:final-fanta...iPageUsesTemplate
dbkwik:finalfantas...iPageUsesTemplate
Critical
  • Immune
Defense
  • 222(xsd:integer)
Speed
  • 88(xsd:integer)
float
  • Auto
GBA
  • Omega Weapon
Magic
  • 30(xsd:integer)
Zombie
  • Immune
Name
  • Omega Weapon
MP
  • 65000(xsd:integer)
Type
  • Superboss
Romaji
  • Omega Wepon
ios next no
  • 1(xsd:integer)
gba next no
  • 1(xsd:integer)
gba rage
  • None
morph id
  • 0(xsd:integer)
aiscript
  • true
Exp
  • 0(xsd:integer)
Formations
  • true
imp
  • Immune
Japanese
  • オメガウェポン
iOS
  • Omega Weapon
HP
  • 65000(xsd:integer)
Stop
  • Immune
Release
  • FFVI
Death
  • Immune
Location
abstract
  • Like Kaiser Dragon, Omega Weapon regenerates when killed and thus has a much higher HP total than its stats state. Unlike Kaiser, Omega's attack patterns are less diverse. Omega Weapon uses Lv. 3 Confuse, Lv. 4 Flare, and Lv. 5 Death. The only status attacks Omega Weapon uses are Freezing Dust and Delta Attack, and he uses them rarely. Omega Weapon's attacks almost always hit everyone: Gravity Bomb, Launcher, and Heartless Angel can quickly weaken the party. Every so often Omega Weapon will slow down its attacks, gaining the Protect, Shell and Haste statuses, and begins charging a strong attack on its next turn. The attack depends on which "life" Omega Weapon is on: Grand Delta, Mind Blast, or Forsaken. Omega has fewer "lives" than Kaiser, and thus should fall faster.
Alternative Linked Data Views: ODE     Raw Data in: CXML | CSV | RDF ( N-Triples N3/Turtle JSON XML ) | OData ( Atom JSON ) | Microdata ( JSON HTML) | JSON-LD    About   
This material is Open Knowledge   W3C Semantic Web Technology [RDF Data] Valid XHTML + RDFa
OpenLink Virtuoso version 07.20.3217, on Linux (x86_64-pc-linux-gnu), Standard Edition
Data on this page belongs to its respective rights holders.
Virtuoso Faceted Browser Copyright © 2009-2012 OpenLink Software