This spell works just like ethereal sleep, with the exception that it takes longer to cast and can affect more people than just the caster. The caster must touch the effected creatures, which are not necessarily humanoids. When one person is awakened, the spell expires for just that person and continues for the others. Material Component: Essence from a shadow (worth 100 gp)
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| rdfs:label
| - Mass Ethereal Sleep (Dread Codex 2 Spell)
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| rdfs:comment
| - This spell works just like ethereal sleep, with the exception that it takes longer to cast and can affect more people than just the caster. The caster must touch the effected creatures, which are not necessarily humanoids. When one person is awakened, the spell expires for just that person and continues for the others. Material Component: Essence from a shadow (worth 100 gp)
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| Comp
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| Summary
| - As ethereal sleep, but with multiple targets.
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| dcterms:subject
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| LVL
| - Bard 5, Sorcerer/Wizard 5
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| casttime
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| dur
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| dbkwik:dungeons/pr...iPageUsesTemplate
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| Range
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| Name
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| SR
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| save
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| School
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| tsea
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| Subj
| - One willing creature touched / 2 levels
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| abstract
| - This spell works just like ethereal sleep, with the exception that it takes longer to cast and can affect more people than just the caster. The caster must touch the effected creatures, which are not necessarily humanoids. When one person is awakened, the spell expires for just that person and continues for the others. Material Component: Essence from a shadow (worth 100 gp) Back to Main Page → 3.5e Open Game Content → Class Ability Components → Spells → Bard Back to Main Page → 3.5e Open Game Content → Class Ability Components → Spells → Sorcerer/Wizard Back to Main Page → 3.5e Open Game Content → Sourcebooks → Dread Codex 2 → Spells
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