Released on February 5th, 1993, it is almost entirely a parody of Star Trek. It is also the first in the series to not be designed by the Two Guys From Andromeda: only Mark Crowe worked on the project at Dynamix (using the company's game engine), leading to a somewhat altered sense of humor. This change also resulted in the game not having any voice acting.
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rdf:type
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rdfs:label
| - Space Quest V: The Next Mutation
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rdfs:comment
| - Released on February 5th, 1993, it is almost entirely a parody of Star Trek. It is also the first in the series to not be designed by the Two Guys From Andromeda: only Mark Crowe worked on the project at Dynamix (using the company's game engine), leading to a somewhat altered sense of humor. This change also resulted in the game not having any voice acting.
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dcterms:subject
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Platforms
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Genre
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Ratings
| - Teen
*Comic Mischief
*Animated Violence
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Title
| - Space Quest 5: The Next Mutation
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Media
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Input
| - Joystick , Keyboard, or Mouse
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dbkwik:spacequest/...iPageUsesTemplate
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PREV
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Released
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Engine
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Developer
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NEXT
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Publisher
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Designer
| - Mark Crowe and David Selle
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Requirements
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abstract
| - Released on February 5th, 1993, it is almost entirely a parody of Star Trek. It is also the first in the series to not be designed by the Two Guys From Andromeda: only Mark Crowe worked on the project at Dynamix (using the company's game engine), leading to a somewhat altered sense of humor. This change also resulted in the game not having any voice acting. The game also features plugs for the telephone company Sprint (and was one of several Sierra games given away as a reward for signing up for service at the time). A reference to AT&T, a major electronics corporation and phone company competitor, is also made.
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