About: The Hero's Challenge   Sponge Permalink

An Entity of Type : owl:Thing, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Sanyi stands in front of the southern entrance to the Copperhammer Mines outpost (marked as location 1 on the map). It is not required to go there from the Iron Mines of Moladune. You can also take the walk from Droknar's Forge or Ice Caves of Sorrow. (Alternatively, some might find killing the spawns first to be easier since they have a lower health than Mragga, then keeping Mragga for the end when you are not suffering from multiple hexes.)

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  • The Hero's Challenge
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  • Sanyi stands in front of the southern entrance to the Copperhammer Mines outpost (marked as location 1 on the map). It is not required to go there from the Iron Mines of Moladune. You can also take the walk from Droknar's Forge or Ice Caves of Sorrow. (Alternatively, some might find killing the spawns first to be easier since they have a lower health than Mragga, then keeping Mragga for the end when you are not suffering from multiple hexes.)
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abstract
  • Sanyi stands in front of the southern entrance to the Copperhammer Mines outpost (marked as location 1 on the map). It is not required to go there from the Iron Mines of Moladune. You can also take the walk from Droknar's Forge or Ice Caves of Sorrow. When approaching Sanyi (you don't have to speak to her, just walking near her is enough) she will request you to follow her through the mountains and start walking. You will encounter some monsters unusual for this area: Two level 22 Mragga Spawns, which are easy enough to kill or avoid. From the exit of Copperhammer Mines she will head to the left down into a valley which is swarming with Stone Summit. They won't attack her, but unfortunately she will stop there until you walk close to her again, running the risk of aggroing a horde of enemies. You have two options: clearing out the whole area of every single dwarf (requiring a quite strong party and careful maneuvering), or simply waiting a bit until the mobs have strayed far enough away from your aggro bubble to safely approach her. Sanyi will resume her slow progress further to the left into a dead-end (marked as location 2 on the map), enemy-free valley where she'll wait for you to speak to her again. After walking close to her again, Sanyi will start talking once more and finally transform into the demon Mragga (level 28 Necromancer). She will also summon several Mragga Spawns to her aid. Compared to the hordes of enemies you have faced on your way here, this fight is ridiculously easy. Take her down first, then her allies, and return to Vanyi (who will have a perfectly plausible explanation for this) for your reward. (Necromancers may want to use the Signet of Capture to acquire Grenth's Balance from Mragga.) (Alternatively, some might find killing the spawns first to be easier since they have a lower health than Mragga, then keeping Mragga for the end when you are not suffering from multiple hexes.)
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