About: Space Quest III: The Pirates of Pestulon   Sponge Permalink

An Entity of Type : dbkwik:resource/F53DY7fhVqHClWE_2LSx4w==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The game was released on March 24th, 1989, and was the first SQ game to be developed using an early version of Sierra's SCI engine. It featured music composed by the Supertramp drummer, Bob Siebenberg, and was one of the first games in the world that came with SoundBlaster support. As well as this impressive sound-support, PC versions of the game now supported mouse movement and a new, heavily improved, text parser. It also featured a mini-side game inside it, called Astro Chicken.

AttributesValues
rdf:type
rdfs:label
  • Space Quest III: The Pirates of Pestulon
rdfs:comment
  • The game was released on March 24th, 1989, and was the first SQ game to be developed using an early version of Sierra's SCI engine. It featured music composed by the Supertramp drummer, Bob Siebenberg, and was one of the first games in the world that came with SoundBlaster support. As well as this impressive sound-support, PC versions of the game now supported mouse movement and a new, heavily improved, text parser. It also featured a mini-side game inside it, called Astro Chicken.
dcterms:subject
Platforms
  • DOS, Macintosh, Amiga, Atari ST
Genre
  • Adventure
Ratings
  • N/A
Title
  • Space Quest 3
Media
  • 5.25
Input
  • Joystick , Keyboard, or Mouse
dbkwik:spacequest/...iPageUsesTemplate
PREV
  • SQ2
Modes
  • Single player
Released
  • 1989(xsd:integer)
Engine
Developer
NEXT
  • SQ4
Publisher
  • Sierra
Designer
  • Mark Crowe and Scott Murphy
Requirements
  • 8088(xsd:integer)
abstract
  • The game was released on March 24th, 1989, and was the first SQ game to be developed using an early version of Sierra's SCI engine. It featured music composed by the Supertramp drummer, Bob Siebenberg, and was one of the first games in the world that came with SoundBlaster support. As well as this impressive sound-support, PC versions of the game now supported mouse movement and a new, heavily improved, text parser. It also featured a mini-side game inside it, called Astro Chicken.
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