About: Glimmer the Anglerfish   Sponge Permalink

An Entity of Type : dbkwik:resource/RouRpEFTQcVsH-ZjavWg2w==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Glimmer is an anglerfish from the SNES classic Donkey Kong Country 2: Diddy's Kong Quest. It only appeared in Glimmer's Galleon, a level named after it. In the level, it followed Diddy and/or Dixie around with a light, so that the Kongs may see where they're swimming. Glimmer reappeared in the Game Boy Advance remake of the game.

AttributesValues
rdf:type
rdfs:label
  • Glimmer the Anglerfish
rdfs:comment
  • Glimmer is an anglerfish from the SNES classic Donkey Kong Country 2: Diddy's Kong Quest. It only appeared in Glimmer's Galleon, a level named after it. In the level, it followed Diddy and/or Dixie around with a light, so that the Kongs may see where they're swimming. Glimmer reappeared in the Game Boy Advance remake of the game.
  • Glimmer is an angler fish who makes his only appearance in the second level of Krem Quay, Glimmer's Galleon on Donkey Kong Country 2: Diddy's Kong Quest. Glimmer has a lantern on his stalk above his head to help Diddy Kong and Dixie Kong reach the end of the level. Though Glimmer appears on the boxart of Donkey Kong Land 2, he doesn't make an appearance in the game.
  • Glimmer the Anglerfish is a fictional character in Nintendo's Donkey Kong franchise. He is a brown colored anglerfish and one of the few friendly inhabitants of Crocodile Isle, living in one of the island's sunken ships in the Krem Quay. Glimmer is also an Animal Buddy friend of the Kong Family. Though Glimmer is absent from Donkey Kong Land 2, being replaced by light casting barrels, he does appear on the game's box art, which portrays him as aiding Diddy and Dixie Kong, while being chased by a Snapjaw. Judging by the boxart, Glimmer might have been eaten by the Snapjaw.
dcterms:subject
dbkwik:donkeykong/...iPageUsesTemplate
dbkwik:fantendo/pr...iPageUsesTemplate
dbkwik:nintendo/pr...iPageUsesTemplate
Homeland
Games
  • Donkey Kong Racing
  • Donkey Kong Country 2
Series
Name
  • Glimmer the Anglerfish
Allies
Species
  • Anglerfish
Enemies
firstgame
Gender
  • Male
Powers/Abilities
  • Can light dark paths
abstract
  • Glimmer is an anglerfish from the SNES classic Donkey Kong Country 2: Diddy's Kong Quest. It only appeared in Glimmer's Galleon, a level named after it. In the level, it followed Diddy and/or Dixie around with a light, so that the Kongs may see where they're swimming. Glimmer reappeared in the Game Boy Advance remake of the game.
  • Glimmer the Anglerfish is a fictional character in Nintendo's Donkey Kong franchise. He is a brown colored anglerfish and one of the few friendly inhabitants of Crocodile Isle, living in one of the island's sunken ships in the Krem Quay. Glimmer is also an Animal Buddy friend of the Kong Family. In Donkey Kong Country 2: Diddy's Kong Quest, Glimmer appears in one level, his apparent home, "Glimmer's Galleon", where he aids Diddy Kong and Dixie Kong through the oily black water using the bright light attached to his head. Glimmer will swim behind the Kongs at a steady pace and cannot be harmed by enemies. Though Glimmer is absent from Donkey Kong Land 2, being replaced by light casting barrels, he does appear on the game's box art, which portrays him as aiding Diddy and Dixie Kong, while being chased by a Snapjaw. Judging by the boxart, Glimmer might have been eaten by the Snapjaw. It is possible that Glimmer may have been intended to reappear in the now cancelled Nintendo GameCube game Donkey Kong Racing, as he can briefly seen in the game's trailer in the scene where Diddy Kong and Tiny Kong ride a pair of Enguarde underwater.
  • Glimmer is an angler fish who makes his only appearance in the second level of Krem Quay, Glimmer's Galleon on Donkey Kong Country 2: Diddy's Kong Quest. Glimmer has a lantern on his stalk above his head to help Diddy Kong and Dixie Kong reach the end of the level. Though Glimmer appears on the boxart of Donkey Kong Land 2, he doesn't make an appearance in the game.
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