On it, it reads: SAFETY BUTTON POPS UP WHEN ORIGINAL SEAL IS BROKEN Snapple® REJECT IF BUTTON IS UP The PAL version's version of this treasure is a 'PscHitt!' bottle cap, located behind the electric gate opposite the set of two scales in Perplexing Pool. Blue Pikmin are required to build a nearby bridge so that Yellow Pikmin can be thrown over a wall into the area with the treasure. Proceed to swarm them round to the gate. Note that it is also possible to throw yellows straight over the electric gate with a running throw from the other side of the water.
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rdfs:comment
| - On it, it reads: SAFETY BUTTON POPS UP WHEN ORIGINAL SEAL IS BROKEN Snapple® REJECT IF BUTTON IS UP The PAL version's version of this treasure is a 'PscHitt!' bottle cap, located behind the electric gate opposite the set of two scales in Perplexing Pool. Blue Pikmin are required to build a nearby bridge so that Yellow Pikmin can be thrown over a wall into the area with the treasure. Proceed to swarm them round to the gate. Note that it is also possible to throw yellows straight over the electric gate with a running throw from the other side of the water.
- The Abstract Masterpiece is a treasure found in Pikmin 2. In the NTSC version, it is found in the sixth level of the Shower Room in one of the alcoves in the area. It may get picked up by the Munge Dweevils or Anode Dweevils in the area. Other threats are Dwarf Orange Bulborbs and some Volatile Dweevils. The Abstract Masterpiece is actually a Snapple juice lid. On it, it reads: SAFETY BUTTON POPS UP WHEN ORIGINAL SEAL IS BROKEN Snapple® REJECT IF BUTTON IS UP The Japan verson of this bottle cap is the Ohayo-brand milk cover.
- The Abstract Masterpiece is an item found in the GameCube title Pikmin 2. The item is in reality just a Snapple bottlecap, though the game's characters act as if it is a masterful piece of work, with the Dolphin (Captain Olimar's ship) explaining it as the "heart of art, the soul of creativity". It can be found in the Perplexing Pool's Shower Room (on level 6). It takes six Pikmin to carry the lid to the ship.
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dcterms:subject
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Pikmin
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max pikmin
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dbkwik:nintendo/pr...iPageUsesTemplate
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dbkwik:pikmin-fano...iPageUsesTemplate
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dbkwik:pikmin/prop...iPageUsesTemplate
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dbkwik:pikminfanon...iPageUsesTemplate
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pallocation
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firstgame
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palseries
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hoard number
| - 169(xsd:integer)
- 179(xsd:integer)
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abstract
| - The Abstract Masterpiece is an item found in the GameCube title Pikmin 2. The item is in reality just a Snapple bottlecap, though the game's characters act as if it is a masterful piece of work, with the Dolphin (Captain Olimar's ship) explaining it as the "heart of art, the soul of creativity". It can be found in the Perplexing Pool's Shower Room (on level 6). It takes six Pikmin to carry the lid to the ship. The "treasure" will give your team 30 pokos, the game's currency. This item and multiple others in the series suggest that the game takes place on Earth, though this hasn't been officially confirmed.
- On it, it reads: SAFETY BUTTON POPS UP WHEN ORIGINAL SEAL IS BROKEN Snapple® REJECT IF BUTTON IS UP The PAL version's version of this treasure is a 'PscHitt!' bottle cap, located behind the electric gate opposite the set of two scales in Perplexing Pool. Blue Pikmin are required to build a nearby bridge so that Yellow Pikmin can be thrown over a wall into the area with the treasure. Proceed to swarm them round to the gate. Note that it is also possible to throw yellows straight over the electric gate with a running throw from the other side of the water.
- The Abstract Masterpiece is a treasure found in Pikmin 2. In the NTSC version, it is found in the sixth level of the Shower Room in one of the alcoves in the area. It may get picked up by the Munge Dweevils or Anode Dweevils in the area. Other threats are Dwarf Orange Bulborbs and some Volatile Dweevils. The Abstract Masterpiece is actually a Snapple juice lid. On it, it reads: SAFETY BUTTON POPS UP WHEN ORIGINAL SEAL IS BROKEN Snapple® REJECT IF BUTTON IS UP The PAL version's version of this treasure is a 'PscHitt!' bottle cap, located behind the electric gate opposite the set of two scales in Perplexing Pool. The brand was changed to Snapple likely due primarily to the brand's name resembling an English language obscenity. Blue Pikmin are required to build a nearby bridge so that Yellow Pikmin can be thrown over a wall into the area with the treasure. Proceed to swarm them round to the gate. Note that it is also possible to throw yellows straight over the electric gate with a running throw from the other side of the water. The Japan verson of this bottle cap is the Ohayo-brand milk cover.
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