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An Entity of Type : dbkwik:resource/UWKuusP45PznDSxQ9h9lMg==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

The Labyrinth Zone boss is the fourth boss in the original 16-bit version of Sonic the Hedgehog, that the player will encounter in the end of Labyrinth Zone Act 3. A similar boss encounter is later seen in Sonic the Hedgehog 4: Episode I, where it is featured at the Lost Labyrinth Zone. In both games, the Egg Mobile is piloted by Dr. Ivo Robotnik.

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  • Labyrinth Zone boss
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  • The Labyrinth Zone boss is the fourth boss in the original 16-bit version of Sonic the Hedgehog, that the player will encounter in the end of Labyrinth Zone Act 3. A similar boss encounter is later seen in Sonic the Hedgehog 4: Episode I, where it is featured at the Lost Labyrinth Zone. In both games, the Egg Mobile is piloted by Dr. Ivo Robotnik.
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  • The second phase of the boss encounter as seen in Sonic the Hedgehog 4: Episode I.
  • Sonic chasing the Egg Mobile through the dangerous passage.
Title
  • Labyrinth Zone boss
Description
  • The chase of the Egg Mobile returns with another, unique phase after of it. The player needs to hit four times to defeat it during the second phase.
  • Sonic must follow Eggman's Mobile to get out of the zone, while trying not to drown. Attacking is not required, but hitting eight times will make it explode.
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abstract
  • The Labyrinth Zone boss is the fourth boss in the original 16-bit version of Sonic the Hedgehog, that the player will encounter in the end of Labyrinth Zone Act 3. A similar boss encounter is later seen in Sonic the Hedgehog 4: Episode I, where it is featured at the Lost Labyrinth Zone. In both games, the Egg Mobile is piloted by Dr. Ivo Robotnik. The concept of this boss encounter is different compared to other bosses in both games. The player does not need to hit eight times traditionally, but the encounter is more about surviving. The main goal of the boss is for the player to keep chasing the doctor in his Egg Mobile across the very rugged and dangerous route, that has numerous obstacles from the zone which are able to damage the player. At the same time, the water also keeps raising below, as the player can have even more difficulties to avoid obstacles and most of all, the player is able to drown.
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