About: Scarab swarm   Sponge Permalink

An Entity of Type : dbkwik:resource/cvu-ratqzKc-X3P8Wq7VOA==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Scarab swarms are low levelled bug swarms that can poison, starting at 38 life points. Although their maximum hit is 20 life points, they attack extremely fast (once every game tick, or 0.6 seconds) and almost always cause damage, making them dangerous for lower levelled players. Because of the attack speed, the poison rate would be faster. During Contact!, three swarms appear from the ground and unite to become a giant scarab. After it has been defeated, they split again and disappear.

AttributesValues
rdf:type
rdfs:label
  • Scarab swarm
rdfs:comment
  • Scarab swarms are low levelled bug swarms that can poison, starting at 38 life points. Although their maximum hit is 20 life points, they attack extremely fast (once every game tick, or 0.6 seconds) and almost always cause damage, making them dangerous for lower levelled players. Because of the attack speed, the poison rate would be faster. During Contact!, three swarms appear from the ground and unite to become a giant scarab. After it has been defeated, they split again and disappear.
  • Scarab swarms are swarms of poisonous scarab beetles. Although their max hit is low, they are highly accurate with an extremely fast attack speed and are very likely to poison any players that they attack. They can crawl up from the ground randomly in some pyramid areas, and have a chance of spawning when the gold chest is opened in Pyramid Plunder. They are only aggressive to players that cause them to spawn. Once the targeted player leaves, the scarab swarm will ignore other players and eventually despawn.
  • Scarab swarms are low levelled bug swarms that can poison, starting at 38 life points. Although their maximum hit is relatively low, they attack extremely fast (once every game tick, or 0.6 seconds) and the higher level version almost always causes damage, making them dangerous for lower levelled players. Because of the attack speed, the poison rate would be faster. During Contact!, three swarms appear from the ground and unite to become a giant scarab. After it has been defeated, they split again and disappear.
Level
  • 12(xsd:integer)
  • 112(xsd:integer)
Version
  • 12(xsd:integer)
  • 112(xsd:integer)
Attack
  • 9(xsd:integer)
  • 90(xsd:integer)
nieve
  • Yes
dcterms:subject
drange
  • 90(xsd:integer)
dslash
  • 90(xsd:integer)
amagic
  • 0(xsd:integer)
acc magic
  • 0(xsd:integer)
aff magic
  • 65(xsd:integer)
lifepoints
  • 900(xsd:integer)
  • 2500(xsd:integer)
Hitpoints
  • 25(xsd:integer)
dmagic
  • 90(xsd:integer)
dstab
  • 90(xsd:integer)
Examine
  • I think they're some kind of beetle...
  • I think they're some kind of beetle.
max hit
  • 1(xsd:integer)
Poisonous
  • 38(xsd:integer)
  • Yes
  • Yes - 3
max magic
  • 0(xsd:integer)
dcrush
  • 5(xsd:integer)
max spec
  • 0(xsd:integer)
attack speed
  • 9(xsd:integer)
acc melee
  • 191(xsd:integer)
  • 1694(xsd:integer)
aff weakness
  • 90(xsd:integer)
aff melee
  • 55(xsd:integer)
max ranged
  • 0(xsd:integer)
Always Drops
  • Nothing
str
  • 5(xsd:integer)
Combat
  • 98(xsd:integer)
aff ranged
  • 45(xsd:integer)
Attack style
acc ranged
  • 0(xsd:integer)
slaylvl
  • 1(xsd:integer)
max melee
  • 45(xsd:integer)
  • 100(xsd:integer)
acrush
  • 0(xsd:integer)
assigned by
  • sumona, duradel
astab
  • 0(xsd:integer)
Aggressive
  • Yes
arange
  • 0(xsd:integer)
aslash
  • 0(xsd:integer)
immune to poison
  • No
dbkwik:darkscape/p...iPageUsesTemplate
dbkwik:oldschoolru...iPageUsesTemplate
dbkwik:rune-scape/...iPageUsesTemplate
dbkwik:runescape/p...iPageUsesTemplate
Range
  • 1(xsd:integer)
Speed
  • 1(xsd:integer)
Cat
Defence
  • 1(xsd:integer)
  • 9(xsd:integer)
Magic
  • 0(xsd:integer)
  • 1(xsd:integer)
Name
  • Scarab swarm
Weakness
Duradel
  • yes
Slayxp
  • 1(xsd:integer)
  • 37(xsd:double)
slayercat
  • Scabarites
Sumona
  • yes
Exp
  • 46(xsd:double)
Members
  • Yes
Update
  • Pyramid Plunder
  • Desert Month Finale
Att
  • 255(xsd:integer)
DEF
  • 30(xsd:integer)
Armour
  • 0(xsd:integer)
  • 191(xsd:integer)
slayexp
  • 1(xsd:integer)
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