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An Entity of Type : dbkwik:resource/alND47JuS924bQDLY3UW7w==, within Data Space : 134.155.108.49:8890 associated with source dataset(s)

Haunt is a term for a ghost. Haunt dates back to the 13th century CE as a verb, and the noun referring to a spirit that haunts a place was first recorded in 1843. However, the use of the word Haunt to refer to a ghost is generally limited to African-Americans in the Southern United States in the 19th century and part of the 20th century.

AttributesValues
rdf:type
rdfs:label
  • Haunt
  • Haunt
rdfs:comment
  • Haunt is a term for a ghost. Haunt dates back to the 13th century CE as a verb, and the noun referring to a spirit that haunts a place was first recorded in 1843. However, the use of the word Haunt to refer to a ghost is generally limited to African-Americans in the Southern United States in the 19th century and part of the 20th century.
  • Haunt (幽鬼, Yūki, lit. "Haunting Ghost") or Ghost is a race of demons in the Megami Tensei series. It generally collects the base ghostly beings who bring disaster upon mankind or suffer their inferior life due to the bad karma accumulated from the previous life. Preta is the prominent example featured in the series of the latter kind. In some installments, some of the demon of this race is instead categorized to the Foul race.
  • Haunt is a Secondary Cold Witch Doctor skill.
  • Haunt is a Tier 1 Celestial power in the Cursed tree.
  • Haunt is an ability introduced in Pokémon Sun & Moon Versions. Its effect is that when the opponent knocks the user out, then the opponent will be afflicted with a curse.
  • [[w:|]][[Category: derivations|Haunt]] haunten from [[w:|]][[Category: derivations|Haunt]] hanter "to inhabit" of [[w:|]][[Category: derivations|Haunt]] origin, from [[w:|]][[Category: derivations|Haunt]] heimta "to bring home" from Proto-Germanic *khaimat-janan from Proto-Germanic *khaimaz (“‘home’”). Akin to [[w:|]] hāmettan "to reside, bring home", [[w:|]] hām "home". More at home
  • Haunt is a warlock ability learned at level 60 for those with the Affliction specialization. It causes direct damage and places a debuff on the target, amplifying all damage done by the warlock's spells against it.
  • A Haunt is a corpse reanimated due to the influence of Perimal Darkling. Essentially, they are zombies, and they display many of the typical zombie traits that horror fans should be quite familiar with. A haunt bite, if left untreated, can result in the bitten person becoming a haunt themselves.
  • Haunt is a horror-themed adventure game developed by Nana On-Sha and Zoë Mode, and published by Microsoft Studios. Using the Kinect peripheral, you must navigate through a haunted mansion. One hand is used for the on-screen flashlight, and other motions are used to open doors and sarcophagi. Needs Wiki Magic Love.
  • The Haunts are a minor faction of virtual ghosts in Endless Legends.
  • There is no headgear with the primary ability Haunt.
  • A Haunt is a place for wraiths to seek shelter in Wraith: The Oblivion, as well as a Background available during character creation. Certain areas become known in the Skinlands as being "haunted" or "creepy", and for a good reason; these buildings, roads, and other areas have strong ties to a wraith or several wraiths. * WTO: Wraith: The Oblivion Second Edition, p. 129 -130 * Orpheus: Shades of Gray, p. 113 -114
  • Haunt was a text-based adventure game inspired by the original Adventure developed in the 1970s. The plot of the game was to explore a haunted mansion, solve various puzzles and find treasures, and then escape the house. The game was noted for its "weird" humor or style by some.
sameAs
Level
  • 60(xsd:integer)
  • 100(xsd:integer)
Strength
  • 250(xsd:integer)
buff type
  • Magic
dcterms:subject
Intro
  • Atora
jtrans
  • Ghostly Curse
sapience
  • Sapient
Loot Tier
  • 5(xsd:integer)
Cast Time
  • 1.5
Mana
  • 500(xsd:integer)
Damage Type
  • Cold
Self
  • 300(xsd:integer)
Luminance
  • 0(xsd:integer)
tcg
  • HauntTCG.jpg
gcd
  • 1.5
Stamina
  • 8(xsd:integer)
  • 200(xsd:integer)
herolevel
  • 20(xsd:integer)
Quickness
  • 270(xsd:integer)
dw
  • 0(xsd:integer)
Patch Introduced
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