Enemy name Japanese name Alternate name(s) Elemental type Hit points Score Stage(s) Appearances Other Sprite Senshiyan is an enemy that originated in Super Bomberman. Senshiyan moves about slowly at a speed of 2, only changing direction after colliding with bombs, enemies, or walls. After a period of one to four seconds, it performs its signature attack, pausing to unleash a stream of fire in one of the 4 cardinal directions. This attack has a range of 4 tile spaces, and can set bombs off early. Senshiyan will damage players on contact and requires 3 hits to destroy.
| Attributes | Values |
|---|
| rdfs:label
| |
| rdfs:comment
| - <default>Enemy name</default> Japanese name Alternate name(s) Elemental type Hit points Score Stage(s) Appearances Other Sprite Senshiyan is an enemy that originated in Super Bomberman. Senshiyan moves about slowly at a speed of 2, only changing direction after colliding with bombs, enemies, or walls. After a period of one to four seconds, it performs its signature attack, pausing to unleash a stream of fire in one of the 4 cardinal directions. This attack has a range of 4 tile spaces, and can set bombs off early. Senshiyan will damage players on contact and requires 3 hits to destroy.
|
| dcterms:subject
| |
| dbkwik:bomberman/p...iPageUsesTemplate
| |
| abstract
| - <default>Enemy name</default> Japanese name Alternate name(s) Elemental type Hit points Score Stage(s) Appearances Other Sprite Senshiyan is an enemy that originated in Super Bomberman. Senshiyan moves about slowly at a speed of 2, only changing direction after colliding with bombs, enemies, or walls. After a period of one to four seconds, it performs its signature attack, pausing to unleash a stream of fire in one of the 4 cardinal directions. This attack has a range of 4 tile spaces, and can set bombs off early. Senshiyan will damage players on contact and requires 3 hits to destroy. In Super Bomberman R, Senshiyan appears with a slightly updated appearance. Here, it only takes 1 hit to destroy.
|